Become a sponsor to Micah
Since 2023, I've been the maintainer of Rojo, a tool used by top games on Roblox to allow them to use industry-standard tooling instead of Roblox Studio for coding. Rojo is both a build tool and what the Roblox ecosystem calls a 'syncing tool', which allows you to take assets from the file system and put them into Roblox Studio. Games such as Jailbreak, Adopt Me!, Grow a Garden, and more use Rojo to give them access to source control and proper IDEs.
I am also the maintainer for rbx-dom, a DOM and parsing implementation for Roblox files. To my knowledge the parsing libraries are the most complete implementations that exist outside of Roblox's own. They are the result of reverse engineering Roblox's files when outputted from Studio and a lot of experience.
Outside of Rojo, I also write standalone modules in Luau.
Featured work
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rojo-rbx/rojo
Rojo enables Roblox developers to use professional-grade software engineering tools
Rust 1,364 -
rojo-rbx/rbx-dom
Roblox DOM and (de)serialization implementation in Rust
Rust 163