Become a sponsor to Garrett Koleda
I’m a developer focused on game development and backend systems, with an emphasis on building scalable, reliable tools. A lot of my work involves solving complex problems, optimizing performance, and creating systems that can handle real-world use.
I’ve contributed to projects ranging from gameplay mechanics in engines like Unreal Engine to backend services, caching strategies, and data-driven platforms. I enjoy working across the full stack (although Frontend is a bit hit or miss), whether that’s implementing features, improving architecture, or refining systems to be more efficient and maintainable.
Sponsorship helps me dedicate more time to building, maintaining, and sharing these kinds of projects. It directly supports continued development, experimentation, and the ability to create tools and systems that others can learn from or build on.
1 sponsor has funded GMatrixGames’s work.
Featured work
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4sval/FModel
Unreal Engine Archives Explorer
C# 2,722 -
GMatrixGames/UnrealSaveDumper
A user-friendly CLI program to dump Unreal Engine 4/5 Save files to json.
C# 24