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Makefile
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243 lines (218 loc) · 7.82 KB
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# Makefile for SQLite Vector Extension
# Supports compilation for Linux, macOS, Windows, Android and iOS
# customize sqlite3 executable with
# make test SQLITE3=/opt/homebrew/Cellar/sqlite/3.49.1/bin/sqlite3
SQLITE3 ?= sqlite3
# Set default platform if not specified
ifeq ($(OS),Windows_NT)
PLATFORM := windows
HOST := windows
CPUS := $(shell powershell -Command "[Environment]::ProcessorCount")
else
HOST = $(shell uname -s | tr '[:upper:]' '[:lower:]')
ifeq ($(HOST),darwin)
PLATFORM := macos
CPUS := $(shell sysctl -n hw.ncpu)
else
PLATFORM := $(HOST)
CPUS := $(shell nproc)
endif
endif
# Speed up builds by using all available CPU cores
MAKEFLAGS += -j$(CPUS)
# Compiler and flags
CC = gcc
CFLAGS = -Wall -Wextra -Wno-unused-parameter -I$(SRC_DIR) -I$(LIB_DIR)
# Directories
SRC_DIR = src
DIST_DIR = dist
LIB_DIR = libs
VPATH = $(SRC_DIR):$(LIB_DIR)
BUILD_DIR = build
# Files
SRC_FILES = $(wildcard $(SRC_DIR)/*.c)
OBJ_FILES = $(patsubst %.c, $(BUILD_DIR)/%.o, $(notdir $(SRC_FILES)))
# Platform-specific settings
ifeq ($(PLATFORM),windows)
TARGET := $(DIST_DIR)/vector.dll
LDFLAGS += -shared -static-libgcc
# Create .def file for Windows
DEF_FILE := $(BUILD_DIR)/vector.def
STRIP = strip --strip-unneeded $@
else ifeq ($(PLATFORM),macos)
TARGET := $(DIST_DIR)/vector.dylib
ifndef ARCH
LDFLAGS += -arch x86_64 -arch arm64
CFLAGS += -arch x86_64 -arch arm64
else
LDFLAGS += -arch $(ARCH)
CFLAGS += -arch $(ARCH)
endif
LDFLAGS += -dynamiclib -undefined dynamic_lookup -headerpad_max_install_names
STRIP = strip -x -S $@
else ifeq ($(PLATFORM),android)
ifndef ARCH # Set ARCH to find Android NDK's Clang compiler, the user should set the ARCH
$(error "Android ARCH must be set to ARCH=x86_64, ARCH=arm64-v8a, or ARCH=armeabi-v7a")
endif
ifndef ANDROID_NDK # Set ANDROID_NDK path to find android build tools; e.g. on MacOS: export ANDROID_NDK=/Users/username/Library/Android/sdk/ndk/25.2.9519653
$(error "Android NDK must be set")
endif
BIN = $(ANDROID_NDK)/toolchains/llvm/prebuilt/$(HOST)-x86_64/bin
ifneq (,$(filter $(ARCH),arm64 arm64-v8a))
override ARCH := aarch64
ANDROID_ABI := android26
else ifeq ($(ARCH),armeabi-v7a)
override ARCH := armv7a
ANDROID_ABI := androideabi26
else
ANDROID_ABI := android26
endif
CC = $(BIN)/$(ARCH)-linux-$(ANDROID_ABI)-clang
TARGET := $(DIST_DIR)/vector.so
LDFLAGS += -lm -shared -Wl,-z,max-page-size=16384
STRIP = $(BIN)/llvm-strip --strip-unneeded $@
else ifeq ($(PLATFORM),ios)
TARGET := $(DIST_DIR)/vector.dylib
SDK := -isysroot $(shell xcrun --sdk iphoneos --show-sdk-path) -miphoneos-version-min=11.0
LDFLAGS += -dynamiclib $(SDK) -headerpad_max_install_names
CFLAGS += -arch arm64 $(SDK)
STRIP = strip -x -S $@
else ifeq ($(PLATFORM),ios-sim)
TARGET := $(DIST_DIR)/vector.dylib
SDK := -isysroot $(shell xcrun --sdk iphonesimulator --show-sdk-path) -miphonesimulator-version-min=11.0
LDFLAGS += -arch x86_64 -arch arm64 -dynamiclib $(SDK) -headerpad_max_install_names
CFLAGS += -arch x86_64 -arch arm64 $(SDK)
STRIP = strip -x -S $@
else # linux
TARGET := $(DIST_DIR)/vector.so
LDFLAGS += -shared
STRIP = strip --strip-unneeded $@
endif
# For RISC-V pass through the arch string directly to march
ifneq (,$(findstring rv64,$(ARCH)))
LDFLAGS += -march=$(ARCH)
CFLAGS += -march=$(ARCH)
endif
# Windows .def file generation
$(DEF_FILE):
ifeq ($(PLATFORM),windows)
@echo "LIBRARY vector.dll" > $@
@echo "EXPORTS" >> $@
@echo " sqlite3_vector_init" >> $@
endif
# Make sure the build and dist directories exist
$(shell mkdir -p $(BUILD_DIR) $(DIST_DIR))
# Default target
extension: $(TARGET)
all: $(TARGET)
# Loadable library
$(TARGET): $(OBJ_FILES) $(DEF_FILE)
$(CC) $(OBJ_FILES) $(DEF_FILE) -o $@ $(LDFLAGS)
ifeq ($(PLATFORM),windows)
# Generate import library for Windows
dlltool -D $@ -d $(DEF_FILE) -l $(DIST_DIR)/vector.lib
endif
# Strip debug symbols
$(STRIP)
# Object files
$(BUILD_DIR)/%.o: %.c
$(CC) $(CFLAGS) -O3 -fPIC -c $< -o $@
test: $(TARGET)
$(SQLITE3) ":memory:" -cmd ".bail on" ".load ./dist/vector" "SELECT vector_version();"
TEST_SRC = test/test_vector.c libs/sqlite3.c $(SRC_FILES)
unittest:
$(CC) $(CFLAGS) -DSQLITE_CORE -O2 $(TEST_SRC) -o $(BUILD_DIR)/test_vector -lm -lpthread
./$(BUILD_DIR)/test_vector
# Clean up generated files
clean:
rm -rf $(BUILD_DIR)/* $(DIST_DIR)/* *.gcda *.gcno *.gcov *.sqlite
.NOTPARALLEL: %.dylib
%.dylib:
rm -rf $(BUILD_DIR) && $(MAKE) PLATFORM=$*
mv $(DIST_DIR)/vector.dylib $(DIST_DIR)/$@
define PLIST
<?xml version=\"1.0\" encoding=\"UTF-8\"?>\
<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\
<plist version=\"1.0\">\
<dict>\
<key>CFBundleDevelopmentRegion</key>\
<string>en</string>\
<key>CFBundleExecutable</key>\
<string>vector</string>\
<key>CFBundleIdentifier</key>\
<string>ai.sqlite.vector</string>\
<key>CFBundleInfoDictionaryVersion</key>\
<string>6.0</string>\
<key>CFBundlePackageType</key>\
<string>FMWK</string>\
<key>CFBundleSignature</key>\
<string>????</string>\
<key>CFBundleVersion</key>\
<string>$(shell make version)</string>\
<key>CFBundleShortVersionString</key>\
<string>$(shell make version)</string>\
<key>MinimumOSVersion</key>\
<string>11.0</string>\
</dict>\
</plist>
endef
define MODULEMAP
framework module vector {\
umbrella header \"sqlite-vector.h\"\
export *\
}
endef
LIB_NAMES = ios.dylib ios-sim.dylib macos.dylib
FMWK_NAMES = ios-arm64 ios-arm64_x86_64-simulator macos-arm64_x86_64
$(DIST_DIR)/%.xcframework: $(LIB_NAMES)
@$(foreach i,1 2 3,\
lib=$(word $(i),$(LIB_NAMES)); \
fmwk=$(word $(i),$(FMWK_NAMES)); \
mkdir -p $(DIST_DIR)/$$fmwk/vector.framework/Headers; \
mkdir -p $(DIST_DIR)/$$fmwk/vector.framework/Modules; \
cp src/sqlite-vector.h $(DIST_DIR)/$$fmwk/vector.framework/Headers; \
printf "$(PLIST)" > $(DIST_DIR)/$$fmwk/vector.framework/Info.plist; \
printf "$(MODULEMAP)" > $(DIST_DIR)/$$fmwk/vector.framework/Modules/module.modulemap; \
mv $(DIST_DIR)/$$lib $(DIST_DIR)/$$fmwk/vector.framework/vector; \
install_name_tool -id "@rpath/vector.framework/vector" $(DIST_DIR)/$$fmwk/vector.framework/vector; \
)
xcodebuild -create-xcframework $(foreach fmwk,$(FMWK_NAMES),-framework $(DIST_DIR)/$(fmwk)/vector.framework) -output $@
rm -rf $(foreach fmwk,$(FMWK_NAMES),$(DIST_DIR)/$(fmwk))
xcframework: $(DIST_DIR)/vector.xcframework
AAR_ARM64 = packages/android/src/main/jniLibs/arm64-v8a/
AAR_ARM = packages/android/src/main/jniLibs/armeabi-v7a/
AAR_X86 = packages/android/src/main/jniLibs/x86_64/
aar:
mkdir -p $(AAR_ARM64) $(AAR_ARM) $(AAR_X86)
$(MAKE) clean && $(MAKE) PLATFORM=android ARCH=arm64-v8a
mv $(DIST_DIR)/vector.so $(AAR_ARM64)
$(MAKE) clean && $(MAKE) PLATFORM=android ARCH=armeabi-v7a
mv $(DIST_DIR)/vector.so $(AAR_ARM)
$(MAKE) clean && $(MAKE) PLATFORM=android ARCH=x86_64
mv $(DIST_DIR)/vector.so $(AAR_X86)
cd packages/android && ./gradlew clean assembleRelease
cp packages/android/build/outputs/aar/android-release.aar $(DIST_DIR)/vector.aar
version:
@echo $(shell sed -n 's/^#define SQLITE_VECTOR_VERSION[[:space:]]*"\([^"]*\)".*/\1/p' src/sqlite-vector.h)
# Help message
help:
@echo "SQLite Vector Extension Makefile"
@echo "Usage:"
@echo " make [PLATFORM=platform] [ARCH=arch] [ANDROID_NDK=\$$ANDROID_HOME/ndk/26.1.10909125] [target]"
@echo ""
@echo "Platforms:"
@echo " linux (default on Linux)"
@echo " macos (default on macOS)"
@echo " windows (default on Windows)"
@echo " android (needs ARCH to be set to x86_64, arm64-v8a, or armeabi-v7a and ANDROID_NDK to be set)"
@echo " ios (only on macOS)"
@echo " ios-sim (only on macOS)"
@echo ""
@echo "Targets:"
@echo " all - Build the extension (default)"
@echo " clean - Remove built files"
@echo " test - Test the extension"
@echo " help - Display this help message"
@echo " xcframework - Build the Apple XCFramework"
@echo " aar - Build the Android AAR package"
.PHONY: all clean test unittest extension help version xcframework aar