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This issue will keep track of things that will need to be done to implement Networking within MazeOS.
System Calls - from Beej's Networking Guide
1. getaddrinfo() (and freeaddrinfo())
Populates a linked list of connection information.
int
getaddrinfo(const char *node, // e.g. "www.example.com" or IP
const char *service, // e.g. "http" or port number
const struct addrinfo *hints,
struct addrinfo **res);
2. socket()
Creates the file descriptor to use when sending or receiving data.
int
socket(int domain, int type, int protocol);
3. connect()
Connects the socket to the remote host.
int
bind(int sockfd, struct sockaddr *my_addr, int addrlen);
4. send() and recv() - for TCP sockets
Sending and receiving data for stream sockets.
int
send(int sockfd, const void *msg, int len, int flags);
int
recv(int sockfd, void *buf, int len, int flags);
4. sendto() and recvfrom() - for UDP sockets
Sending and receiving data for datagram sockets.
int
sendto(int sockfd, const void *msg, int len, unsigned int flags, const struct sockaddr *to, socklen_t tolen);
int
recvfrom(int sockfd, void *buf, int len, unsigned int flags, struct sockaddr *from, int *fromlen);
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