From 43466f909d9775b0509220197b51a6230daba1ba Mon Sep 17 00:00:00 2001 From: "This is my GarbageHub." Date: Thu, 30 Apr 2026 18:59:02 +0200 Subject: [PATCH 1/5] Revise DLSS instructions and performance notes Updated DLSS instructions and added note on performance -removed 4.0 DLSS, doesn't work anymore --- wiki/Troubleshooting/nvidia.md | 16 ++-------------- 1 file changed, 2 insertions(+), 14 deletions(-) diff --git a/wiki/Troubleshooting/nvidia.md b/wiki/Troubleshooting/nvidia.md index bf993e6c..9feaeac1 100644 --- a/wiki/Troubleshooting/nvidia.md +++ b/wiki/Troubleshooting/nvidia.md @@ -59,22 +59,10 @@ or 1. Use the latest [LUG Helper](/Tips-and-Tricks#how-to-run-the-lug-helper) to install a LUG-Wine runner. (For any other wine runners, avoid wine-staging) 2. Use the latest [LUG Helper](/Tips-and-Tricks#how-to-run-the-lug-helper), select `Manage DXVK`, and install `DXVK-NVAPI` 3. DLSS 3 will now be available in the game options -4. To enable DLSS 4.0, add the following environment variables to your [launch script](/Tips-and-Tricks#how-to-edit-the-launch-script). - - ``` - export PROTON_ENABLE_NGX_UPDATER="1" - export DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE="on" - export DXVK_NVAPI_DRS_NGX_DLSS_RR_OVERRIDE="on" - export DXVK_NVAPI_DRS_NGX_DLSS_FG_OVERRIDE="on" - export DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION="RENDER_PRESET_K" - export DXVK_NVAPI_DRS_NGX_DLSS_RR_OVERRIDE_RENDER_PRESET_SELECTION="RENDER_PRESET_K" - ``` {: .note-title } > DLSS 4.5 -> -> Enabling DLSS 4.5 will result in less performance than DLSS 4.0 in exchange for improved image quality. [RTX 20 & 30 series GPUs](https://www.nvidia.com/en-us/geforce/forums/geforce-graphics-cards/5/580689/dlss-45-super-resolution-faq/) will see a very severe performance impact and should stick with DLSS 4.0. -> + > Enable DLSS 4.5 by using an alternative render preset: > - `RENDER_PRESET_M` for improved image quality but less performance. > - `RENDER_PRESET_L` for the best image quality but the least performance. @@ -101,7 +89,7 @@ or {: .warning } > -> - Mangohud and other FPS monitoring HUDS may interfere with Smooth Motion and cause game crashes. You may need to disable them. +> - Mangohud and other FPS monitoring HUDS aswell as DLSS may interfere with Smooth Motion and cause game crashes. You may need to disable them. > - Vsync may need to be disabled in the game's graphics settings. {: .tip } From 9867d0eca8fd44f924268ad73394153cbf35f188 Mon Sep 17 00:00:00 2001 From: "This is my GarbageHub." Date: Thu, 30 Apr 2026 19:05:14 +0200 Subject: [PATCH 2/5] Update DLSS instructions in nvidia.md leftovers --- wiki/Troubleshooting/nvidia.md | 5 ----- 1 file changed, 5 deletions(-) diff --git a/wiki/Troubleshooting/nvidia.md b/wiki/Troubleshooting/nvidia.md index 9feaeac1..f5930e37 100644 --- a/wiki/Troubleshooting/nvidia.md +++ b/wiki/Troubleshooting/nvidia.md @@ -61,11 +61,6 @@ or 3. DLSS 3 will now be available in the game options {: .note-title } -> DLSS 4.5 - -> Enable DLSS 4.5 by using an alternative render preset: -> - `RENDER_PRESET_M` for improved image quality but less performance. -> - `RENDER_PRESET_L` for the best image quality but the least performance. 5. To confirm DLSS 4.x is working, enable the debug overlay env var below. Look for it in-game to say `Render Preset: K/M/L`, `DLSSv3 v310.4.0` for DLSS 4.0, or `DLSSv3 v310.5.0` for DLSS 4.5. ``` From e39c987dffc62d234c10468f01d2b6e31f8aefa9 Mon Sep 17 00:00:00 2001 From: "This is my GarbageHub." Date: Thu, 30 Apr 2026 19:07:26 +0200 Subject: [PATCH 3/5] Fix DLSS instructions and update numbering another oopsie --- wiki/Troubleshooting/nvidia.md | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/wiki/Troubleshooting/nvidia.md b/wiki/Troubleshooting/nvidia.md index f5930e37..2a70d3cd 100644 --- a/wiki/Troubleshooting/nvidia.md +++ b/wiki/Troubleshooting/nvidia.md @@ -59,14 +59,11 @@ or 1. Use the latest [LUG Helper](/Tips-and-Tricks#how-to-run-the-lug-helper) to install a LUG-Wine runner. (For any other wine runners, avoid wine-staging) 2. Use the latest [LUG Helper](/Tips-and-Tricks#how-to-run-the-lug-helper), select `Manage DXVK`, and install `DXVK-NVAPI` 3. DLSS 3 will now be available in the game options - -{: .note-title } - -5. To confirm DLSS 4.x is working, enable the debug overlay env var below. Look for it in-game to say `Render Preset: K/M/L`, `DLSSv3 v310.4.0` for DLSS 4.0, or `DLSSv3 v310.5.0` for DLSS 4.5. +4. To confirm DLSS 4.x is working, enable the debug overlay env var below. Look for it in-game to say `Render Preset: K/M/L` or `DLSSv3 v310.5.0` for DLSS 4.5. ``` export DXVK_NVAPI_SET_NGX_DEBUG_OPTIONS="DLSSIndicator=1024,DLSSGIndicator=2" ``` -6. Disable the debug overlay when done by changing the above env var to: +5. Disable the debug overlay when done by changing the above env var to: ``` export DXVK_NVAPI_SET_NGX_DEBUG_OPTIONS="DLSSIndicator=1,DLSSGIndicator=1" ``` From 91654a05dac2b97460b0f1458775750ebe528ad2 Mon Sep 17 00:00:00 2001 From: "This is my GarbageHub." Date: Thu, 30 Apr 2026 19:12:21 +0200 Subject: [PATCH 4/5] Update DLSS instructions for version 4.0 ... oopsie --- wiki/Troubleshooting/nvidia.md | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/wiki/Troubleshooting/nvidia.md b/wiki/Troubleshooting/nvidia.md index 2a70d3cd..677f1aaf 100644 --- a/wiki/Troubleshooting/nvidia.md +++ b/wiki/Troubleshooting/nvidia.md @@ -59,11 +59,21 @@ or 1. Use the latest [LUG Helper](/Tips-and-Tricks#how-to-run-the-lug-helper) to install a LUG-Wine runner. (For any other wine runners, avoid wine-staging) 2. Use the latest [LUG Helper](/Tips-and-Tricks#how-to-run-the-lug-helper), select `Manage DXVK`, and install `DXVK-NVAPI` 3. DLSS 3 will now be available in the game options -4. To confirm DLSS 4.x is working, enable the debug overlay env var below. Look for it in-game to say `Render Preset: K/M/L` or `DLSSv3 v310.5.0` for DLSS 4.5. +4. To enable DLSS 4.0, add the following environment variables to your [launch script](/Tips-and-Tricks#how-to-edit-the-launch-script). + + ``` + export PROTON_ENABLE_NGX_UPDATER="1" + export DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE="on" + export DXVK_NVAPI_DRS_NGX_DLSS_RR_OVERRIDE="on" + export DXVK_NVAPI_DRS_NGX_DLSS_FG_OVERRIDE="on" + export DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION="render_preset_latest" + export DXVK_NVAPI_DRS_NGX_DLSS_RR_OVERRIDE_RENDER_PRESET_SELECTION="render_preset_latest" + ``` +5. To confirm DLSS 4.x is working, enable the debug overlay env var below. Look for it in-game to say `Render Preset: K/M/L` or `DLSSv3 v310.5.0` for DLSS 4.5. ``` export DXVK_NVAPI_SET_NGX_DEBUG_OPTIONS="DLSSIndicator=1024,DLSSGIndicator=2" ``` -5. Disable the debug overlay when done by changing the above env var to: +6. Disable the debug overlay when done by changing the above env var to: ``` export DXVK_NVAPI_SET_NGX_DEBUG_OPTIONS="DLSSIndicator=1,DLSSGIndicator=1" ``` From 490d004593884873fa903afb04722cd794570821 Mon Sep 17 00:00:00 2001 From: "This is my GarbageHub." Date: Thu, 30 Apr 2026 19:14:25 +0200 Subject: [PATCH 5/5] Correct spelling and phrasing in nvidia.md --- wiki/Troubleshooting/nvidia.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wiki/Troubleshooting/nvidia.md b/wiki/Troubleshooting/nvidia.md index 677f1aaf..e0a4a3e2 100644 --- a/wiki/Troubleshooting/nvidia.md +++ b/wiki/Troubleshooting/nvidia.md @@ -91,7 +91,7 @@ or {: .warning } > -> - Mangohud and other FPS monitoring HUDS aswell as DLSS may interfere with Smooth Motion and cause game crashes. You may need to disable them. +> - MangoHud and other FPS monitoring overlays, as well as DLSS, may interfere with Smooth Motion and cause game crashes. You may need to disable them. > - Vsync may need to be disabled in the game's graphics settings. {: .tip }