-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathUnityModManager.xml
More file actions
521 lines (521 loc) · 21.3 KB
/
UnityModManager.xml
File metadata and controls
521 lines (521 loc) · 21.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
<?xml version="1.0"?>
<doc>
<assembly>
<name>UnityModManager</name>
</assembly>
<members>
<member name="M:UnityModManagerNet.UnityModManager.GameScripts.GameScript.OnToggleWindow(System.Boolean)">
<summary>
[0.21.3]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.ModEntry.ModLogger.LogException(System.String,System.Exception)">
<summary>
[0.17.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.ModEntry.ModLogger.LogException(System.Exception)">
<summary>
[0.17.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.Path">
<summary>
Path to mod folder
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.Version">
<summary>
Version of a mod
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.ManagerVersion">
<summary>
Required UMM version
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.GameVersion">
<summary>
Required game version [0.15.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.NewestVersion">
<summary>
Not used
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.Requirements">
<summary>
Required mods
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.LoadAfter">
<summary>
List of mods after which this mod should be loaded [0.22.5]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.CustomRequirements">
<summary>
Displayed in UMM UI. Add <color></color> tag to change colors. Can be used when custom verification game version [0.15.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.HasUpdate">
<summary>
Not used
</summary>
</member>
<member name="P:UnityModManagerNet.UnityModManager.ModEntry.CanReload">
<summary>
Show button to reload the mod [0.14.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.OnUnload">
<summary>
Called to unload old data for reloading mod [0.14.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.OnToggle">
<summary>
Called to activate / deactivate the mod
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.OnGUI">
<summary>
Called by MonoBehaviour.OnGUI when mod options are visible.
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.OnFixedGUI">
<summary>
Called by MonoBehaviour.OnGUI, always [0.21.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.OnShowGUI">
<summary>
Called when opening mod GUI [0.16.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.OnHideGUI">
<summary>
Called when closing mod GUI [0.16.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.OnSaveGUI">
<summary>
Called when the game closes
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.OnUpdate">
<summary>
Called by MonoBehaviour.Update [0.13.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.OnLateUpdate">
<summary>
Called by MonoBehaviour.LateUpdate [0.13.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.OnFixedUpdate">
<summary>
Called by MonoBehaviour.FixedUpdate [0.13.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModEntry.Enabled">
<summary>
UI checkbox
</summary>
</member>
<member name="P:UnityModManagerNet.UnityModManager.ModEntry.Toggleable">
<summary>
If OnToggle exists
</summary>
</member>
<member name="P:UnityModManagerNet.UnityModManager.ModEntry.Loaded">
<summary>
If Assembly is loaded [0.13.1]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.Logger.LogException(System.Exception)">
<summary>
[0.17.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.Logger.LogException(System.String,System.Exception)">
<summary>
[0.17.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.Logger.LogException(System.String,System.Exception,System.String)">
<summary>
[0.17.0]
</summary>
</member>
<member name="P:UnityModManagerNet.UnityModManager.unityVersion">
<summary>
Contains version of UnityEngine
</summary>
</member>
<member name="P:UnityModManagerNet.UnityModManager.gameVersion">
<summary>
Contains version of a game, if configured [0.15.0]
</summary>
</member>
<member name="P:UnityModManagerNet.UnityModManager.version">
<summary>
Contains version of UMM
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.ModSettings.Save``1(``0,UnityModManagerNet.UnityModManager.ModEntry,System.Xml.Serialization.XmlAttributeOverrides)">
<summary>
[0.20.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.ModInfo.IsCheat">
<summary>
Used for RoR2 game [0.17.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.PopupToggleGroup(System.Int32@,System.String[],UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.PopupToggleGroup(System.Int32@,System.String[],System.String,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.PopupToggleGroup(System.Int32@,System.String[],System.String,System.Int32,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.22.15]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.PopupToggleGroup(System.Int32,System.String[],System.Action{System.Int32},UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.16.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.PopupToggleGroup(System.Int32,System.String[],System.Action{System.Int32},System.String,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.16.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.PopupToggleGroup(System.Int32,System.String[],System.Action{System.Int32},System.String,System.Int32,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.22.15]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.ToggleGroup(System.Int32@,System.String[],UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.ToggleGroup(System.Int32,System.String[],System.Action{System.Int32},UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.16.0]
</summary>
</member>
<member name="F:UnityModManagerNet.UnityModManager.UI.button">
<summary>
[0.13.1]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.RenderTooltip(System.String,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
Renders question mark with a tooltip [0.25.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawKeybinding(UnityModManagerNet.KeyBinding@,System.String,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.22.8]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawKeybinding(UnityModManagerNet.KeyBinding@,System.String,System.Int32,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.22.15]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawVector(UnityEngine.Vector2@,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawVector(UnityEngine.Vector2,System.Action{UnityEngine.Vector2},UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawVector(UnityEngine.Vector3@,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawVector(UnityEngine.Vector3,System.Action{UnityEngine.Vector3},UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawVector(UnityEngine.Vector4@,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawVector(UnityEngine.Vector4,System.Action{UnityEngine.Vector4},UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawColor(UnityEngine.Color@,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawColor(UnityEngine.Color,System.Action{UnityEngine.Color},UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawFloatMultiField(System.Single[]@,System.String[],UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.18.0]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawFloatField(System.Single@,System.String,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.19.0]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawFloatField(System.Single,System.String,System.Action{System.Single},UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.19.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawIntField(System.Int32@,System.String,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.19.0]
</summary>
<returns>
Returns true if the value has changed.
</returns>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawIntField(System.Int32,System.String,System.Action{System.Int32},UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
<summary>
[0.19.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DependsOn(System.String,System.Object,System.Type,UnityModManagerNet.UnityModManager.ModEntry)">
<summary>
# is a feature of [0.24.2]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawFields``1(``0@,UnityModManagerNet.UnityModManager.ModEntry,UnityModManagerNet.DrawFieldMask,System.Action)">
<summary>
Renders fields [0.18.0]
</summary>
</member>
<member name="M:UnityModManagerNet.UnityModManager.UI.DrawFields``1(``0@,UnityModManagerNet.UnityModManager.ModEntry,System.Int32,UnityModManagerNet.DrawFieldMask,System.Action)">
<summary>
Renders fields [0.22.15]
</summary>
</member>
<member name="T:UnityModManagerNet.KeyBinding">
<summary>
[0.20.0]
</summary>
</member>
<member name="P:UnityModManagerNet.KeyBinding.LegacyInputDisabled">
<summary>
[0.22.12]
</summary>
</member>
<member name="M:UnityModManagerNet.KeyBinding.Pressed">
<summary>
Use to poll key status.
</summary>
</member>
<member name="M:UnityModManagerNet.KeyBinding.Down">
<summary>
Use to poll key status.
</summary>
</member>
<member name="M:UnityModManagerNet.KeyBinding.Up">
<summary>
Use to poll key status.
</summary>
</member>
<member name="T:UnityModManagerNet.SaveOnReloadAttribute">
<summary>
Copies a value from an old assembly to a new one [0.14.0]
</summary>
</member>
<member name="T:UnityModManagerNet.EnableReloadingAttribute">
<summary>
Allows reloading [0.14.1]
</summary>
</member>
<member name="T:UnityModManagerNet.Properties.Resources">
<summary>
一个强类型的资源类,用于查找本地化的字符串等。
</summary>
</member>
<member name="P:UnityModManagerNet.Properties.Resources.ResourceManager">
<summary>
返回此类使用的缓存的 ResourceManager 实例。
</summary>
</member>
<member name="P:UnityModManagerNet.Properties.Resources.Culture">
<summary>
重写当前线程的 CurrentUICulture 属性
重写当前线程的 CurrentUICulture 属性。
</summary>
</member>
<member name="T:UnityModManagerNet.DrawType">
<summary>
[0.18.0]
</summary>
</member>
<member name="T:UnityModManagerNet.DrawFieldMask">
<summary>
[0.18.0]
</summary>
</member>
<member name="T:UnityModManagerNet.IDrawable">
<summary>
Provides the Draw method for rendering fields. [0.18.0]
</summary>
</member>
<member name="M:UnityModManagerNet.IDrawable.OnChange">
<summary>
Called when values change. For sliders it is called too often.
</summary>
</member>
<member name="T:UnityModManagerNet.DrawFieldsAttribute">
<summary>
Specifies which fields to render. [0.18.0]
</summary>
</member>
<member name="T:UnityModManagerNet.DrawAttribute">
<summary>
Sets options for rendering. [0.19.0]
</summary>
</member>
<member name="F:UnityModManagerNet.DrawAttribute.Precision">
<summary>
Rounds a double-precision floating-point value to a specified number of fractional digits, and rounds midpoint values to the nearest even number.
Default 2
</summary>
</member>
<member name="F:UnityModManagerNet.DrawAttribute.MaxLength">
<summary>
Maximum text length.
</summary>
</member>
<member name="F:UnityModManagerNet.DrawAttribute.VisibleOn">
<summary>
Becomes visible if a field value matches. Use format "FieldName|Value". Supports only string, primitive and enum types.
</summary>
</member>
<member name="F:UnityModManagerNet.DrawAttribute.InvisibleOn">
<summary>
Becomes invisible if a field value matches. Use format "FieldName|Value". Supports only string, primitive and enum types.
</summary>
</member>
<member name="F:UnityModManagerNet.DrawAttribute.Box">
<summary>
Applies box style.
</summary>
</member>
<member name="F:UnityModManagerNet.DrawAttribute.Tooltip">
<summary>
(RichText) [0.25.0]
</summary>
</member>
<member name="T:UnityModManagerNet.HorizontalAttribute">
<summary>
[0.22.14]
</summary>
</member>
<member name="M:UnityModManagerNet.Extensions.Draw``1(``0,UnityModManagerNet.UnityModManager.ModEntry)">
<summary>
Renders fields with mask OnlyDrawAttr. [0.18.0]
</summary>
</member>
<member name="M:UnityModManagerNet.Extensions.Draw``1(``0,UnityModManagerNet.UnityModManager.ModEntry,System.Int32)">
<summary>
Renders fields with mask OnlyDrawAttr. [0.22.15]
</summary>
</member>
<member name="M:UnityModManagerNet.Extensions.ResizeToIfLess(UnityEngine.Texture2D,System.Int32)">
<summary>
Only works on ARGB32, RGB24 and Alpha8 textures that are marked readable
</summary>
<param name="tex"></param>
<param name="size"></param>
</member>
<member name="M:UnityModManagerNet.Extensions.CopyFieldsTo``2(``0,``1@)">
<summary>
[0.18.0]
</summary>
</member>
<member name="T:UnityModManagerNet.ICopyable">
<summary>
[0.18.0]
</summary>
</member>
<member name="T:UnityModManagerNet.CopyFieldMask">
<summary>
[0.18.0]
</summary>
</member>
<member name="T:UnityModManagerNet.CopyFieldsAttribute">
<summary>
[0.18.0]
</summary>
</member>
<member name="T:UnityModManagerNet.CopyAttribute">
<summary>
[0.18.0]
</summary>
</member>
<member name="M:UnityModManagerNet.Utils.CopyFields``2(System.Object,System.Object,UnityModManagerNet.CopyFieldMask)">
<summary>
[0.18.0]
</summary>
</member>
</members>
</doc>