Skip to content

Raster rendering optimizations #46

@knutole

Description

@knutole

Currently, it seems all tiles (even if empty), take same amount of time to render.

From console.time:

create cube tile: 2410ms
create cube tile: 2331ms
create cube tile: 2806ms
create cube tile: 2843ms
create cube tile: 2849ms
create cube tile: 2526ms
create cube tile: 2823ms
create cube tile: 2785ms
create cube tile: 2053ms
create cube tile: 2592ms
create cube tile: 2697ms
create cube tile: 2748ms
create cube tile: 2745ms
create cube tile: 2707ms
create cube tile: 1845ms
create cube tile: 2201ms
create cube tile: 2784ms
create cube tile: 2161ms
create cube tile: 2180ms
create cube tile: 2435ms

Optimizations

  • Detect if requested tile is outside extent of raster. If so, don't render, but simply return empty tile immediately.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions