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Description
An option to have it try to reload the joystick selected on a timer (That way if you plug in a remote later it will refresh)
An option to get the current joystick for your current configuration
local baton = require 'baton'
local input = baton.new {
controls = {
left = {'key:left', 'key:a', 'axis:leftx-', 'button:dpleft'},
right = {'key:right', 'key:d', 'axis:leftx+', 'button:dpright'},
up = {'key:up', 'key:w', 'axis:lefty-', 'button:dpup'},
down = {'key:down', 'key:s', 'axis:lefty+', 'button:dpdown'},
action = {'key:x', 'button:a'},
},
pairs = {
move = {'left', 'right', 'up', 'down'}
},
joystick = love.joystick.getJoysticks()[1],
}Something like
input.joystick
or
input:getJoystick()
I'm sure I'll add it at some point, but it never hurts to ask.
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