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Suggestion for Power Network Manager #11
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A possible change to the localization text suggested by jinxOAO, developer of SmelterMiner
It was caused by a localization text typo, which makes 2 different item's using a same localization name. I've fixed that in the new update. Don't know if there is still repetitive translation texts of my mods. If so, tell me and I'll fix that. Although this error is my fault, I think
PowerNetworkManager.Data.PowerDataCalc.Init()didn't consider a situation that more than 2 different items might use a same localization name (maybe introduced by two different mods), which will cause the same error. If you want, you can let that modder know this potential problem, maybe useitemIdrather than itemname.translate()in his Dictionary?
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