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[bug] Game crashes during Robo Bee delivery after exiting and re-entering the world #255

@mrqx0195

Description

@mrqx0195

Describe the bug
I used the Curtain mod to spawn a player, then sent multiple packages to this player via Robo Bees. Afterward, I exited and re-entered the world. When I spawned a player with the same name again, the Robo Bees still present in the world continued their unfinished deliveries. After a while… the game crashed.

To Reproduce
Steps to reproduce the behavior:

  1. Create a new world.
  2. Use /player <name> spawn to spawn a player.
  3. Send multiple packages targeting the same player via Robo Bee Port.
  4. Exit and re-enter the world while multiple Robo Bees are still in transit.
  5. Use /player <name> spawn to spawn a player with the same name as in step 2.
  6. After a while, the game crashes.

Expected behavior
The game should run normally, and the Robo Bees should complete their unfinished transport without issues.

Desktop (please complete the following information):

  • OS: Windows 11
  • Forge version: 47.4.12
  • Create version: 6.0.8
  • Create: Mobile Packages version: 0.6.0-Beta-02

Crash log
https://mclo.gs/DgyUmlQ

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