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Feature request: Extendable sound types #27

@csanyk

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@csanyk

I asked the developer of bfxr for this feature once, and he declined to add it to his project, but I still think it's a good idea. I’d like to be able to create additional “classes” of sound effect, beyond “Pickup/coin, Laser/shoot, Explosion, Powerup, Hit/hurt, Jump, Blip/select”.

I’d like to see a means by which people can develop their own categories for other types of sound, and extend *fxr by adding them and sharing them.

There’s so many categories that aren’t currently well represented by the existing ones: wind/surf, voices, vehicle/engine, alarm/siren, and so on.

Someone with advanced knowledge in audio engineering could design “sound profiles” for these by setting range constraints on the various sliders, and then save that as a new sound type.

Ideally, rather than adding these specific categories, if you made jfxr extendable in this way, anyone who uses it could create new sound types and then save them for later use, or even share them so that anyone using jfxr could use them.

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