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executable file
·152 lines (140 loc) · 3.99 KB
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spritePaternView.cpp
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executable file
·152 lines (140 loc) · 3.99 KB
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#include "spritePaternView.hh"
#include <QPushButton>
#include <QString>
#include <QPainter>
#include <QFont>
#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
spritePaternView::spritePaternView(QWidget *parent) : QWidget(parent),image(25*5,25,QImage::Format_Indexed8)
{
setFixedSize(25*5,25);
image.setColorCount(20);
image.setColor(16,qRgb(0,0,0));
image.setColor(17,qRgb(128,128,128));
image.setColor(18,qRgb(255,255,255));
image.setColor(19,qRgb(255,0,0));
setZoom(2.0);
}
void spritePaternView::mousePressEvent ( QMouseEvent * e )
{
int togle= int((e->x() /zoomFactor)/25) ;
if (togle>3) return ;
useSprite[togle]=!useSprite[togle];
drawFrames();
update();
}
void spritePaternView::setDataSource(spriteGrid* datasource)
{
m_datasource=datasource;
}
void spritePaternView::setGE5DataSource(GE5Widget* datasource)
{
m_ge5datasource=datasource;
}
//void spritePaternView::quickndirtyconvert(int x,int y,int spritenr)
//{
// //this routine is more at its place in the spritegrid class
//
// //quick and dirty test routine to see if updateSprite functions
// m_datasource->spritesinfo[spritenr]=4;
// for (int a=0 ; a<32 ; ++a){
// for (int b=0 ; b<4 ; ++b ){
// m_datasource->spritescol[b][a&15][spritenr]=(char)(1<<b);
// m_datasource->spritespat[b][a][spritenr]=char(0);
// for (int w=0;w<8;++w){
// int c=m_datasource->image.pixelIndex(x+((a&16)>>1)+w,y+(a&15));
// //printf("color at (%i,%i) is %i ",x+((a&16)>>1)+w,y+(a&15),c);
// m_datasource->spritespat[b][a][spritenr]|=(char)((1<<b)&c?(1<<(7-w)):0);
// //printf("(and %i-> value to or %i)\n",(1<<b),((1<<b)&c?(1<<(7-w)):0));
// }
//
// };
// };
//}
void spritePaternView::drawFrames()
{
//draw the frames in correct color
for (int v=0 ; v< 4; ++v){
int c=(useSprite[v]?(v < m_datasource->getSpritesinfo(currentspritenr)?18:17):19);
for (int w=0 ; w< 18; ++w){
image.setPixel(v*25+3+w ,3 ,c);
image.setPixel(v*25+3+w ,3+17 ,c);
image.setPixel(v*25+3 ,3+w ,c);
image.setPixel(v*25+3+17 ,3+w ,c);
}
};
//draw combined image
for (int x=0 ; x< 16; ++x){
for (int y=0 ; y< 16; ++y){
char col=0;
for (int i=0 ; i< m_datasource->getSpritesinfo(currentspritenr) ; ++i){
if (useSprite[i]) col |= image.pixelIndex(i*25+3+1+x ,3+1+y );
}
image.setPixel(4*25+3+1+x ,3+1+y ,col);
}
};
}
void spritePaternView::updateSprite(int x,int y,int spritenr)
{
currentspritenr=spritenr;
//display the sprite info on our image
for (int i=0 ; i<8 ; ++i){
useSprite[i]=true;
}
//first clean the image
for (int v=0 ; v< 25*5; ++v){
for (int w=0 ; w< 25; ++w){
image.setPixel(v,w,16);
}
};
// then draw the sprite patterns as needed
//printf("\n draw nr grids=%i\n",m_datasource->getSpritesinfo(spritenr));
//fflush(stdout);
for (int v=0 ; v< m_datasource->getSpritesinfo(spritenr) ; ++v){
for (int w=0 ; w<32 ; ++w){
char pat=m_datasource->getSpritespat(v,w,spritenr);
int f=(w & 16)>>1;
int g=w & 15;
char col=m_datasource->getSpritescol(v,g,spritenr);
for (int z=0 ; z<8 ; ++z){
image.setPixel(v*25+3+1+f+z ,3+1+g ,
((1<<(7-z)) & pat? col : 0 ) );
}
}
}
drawFrames();
update();
}
void spritePaternView::updateImage()
{
for (int i=0;i<16;++i){
int r,g,b;
r=(m_ge5datasource->msxpallet[i*2] & 0xf0)>>4;
r=(r>>1)|(r<<2)|(r<<5);
b=(m_ge5datasource->msxpallet[i*2] & 0x0f);
b=(b>>1)|(b<<2)|(b<<5);
g=(m_ge5datasource->msxpallet[i*2+1] & 0x0f);
g=(g>>1)|(g<<2)|(g<<5);
image.setColor(i,qRgb(r,g,b));
};
updateSprite(1,1,0);
update();
}
void spritePaternView::setZoom(float zoom)
{
if (zoom<1.0) zoom=1.0;
setFixedSize(int(25*5*zoom), int(25*zoom));
zoomFactor=zoom;
update();
}
void spritePaternView::paintEvent( QPaintEvent *event )
{
QRect srcRect(0,0,25*5,25);
QPainter qp(this);
qp.drawImage(rect(),image,srcRect);
//qp.drawPixmap(rect(),piximage,srcRect);
qp.end();
}