I've been trying to use Max Preussner's GDC2016 plugin for remote control and have been able to discover remote device with plugin's ping pong mechanism. But i can not get RpcClient working. In the Messaging Debugger tool ,it display that all RpcClient calls have no valid recipient (dead letter). Any suggestions how to make it work?
https://answers.unrealengine.com/questions/669121/gdc2016-plugin-message-bus-not-working.html