@@ -4,7 +4,7 @@ ctrlSetText [1000, format["%1",commandpointsblu1]];
44ctrlSetText [1001 , format [" %1" ,zoneundercontrolblu]];
55ctrlSetText [1002 , format [" %1" ,WARCOM_blufor_ap]];
66
7- // UNITS
7+ // UNITS
88_index = lbAdd [2100 , " Rifleman(2CP)" ]; // 0
99_index = lbAdd [2100 , " Grenadier(3CP)" ]; // 1
1010_index = lbAdd [2100 , " Automatic Rifleman(3CP)" ]; // 2
@@ -21,7 +21,7 @@ _index = lbAdd [2100, "Explosive specialist(4CP)"]; // 12
2121
2222lbSetCurSel [2100 , 0 ];
2323
24- // SQUADS
24+ // SQUADS
2525_index0 = lbAdd [2101 , " Fireteam(8CP)" ]; // 0
2626_index0 = lbAdd [2101 , " Rifle Squad(16CP)" ]; // 1
2727_index0 = lbAdd [2101 , " Weapons Squad(18CP)" ]; // 2
@@ -75,6 +75,8 @@ _index1 = lbAdd [2102, "Blackfish Vehicle (45CP)"]; // 34
7575_index1 = lbAdd [2102 , " Blackfish Armed (60CP)" ]; // 35
7676_index1 = lbAdd [2102 , " Black Wasp II (50CP)" ]; // 36
7777_index1 = lbAdd [2102 , " Black Wasp II (Stealth) (60CP)" ]; // 37
78+ _index1 = lbAdd [2102 , " Rhino MGS (40CP)" ]; // 38
79+ _index1 = lbAdd [2102 , " Rhino MGS UP (42CP)" ]; // 39
7880lbSetCurSel [2102 , 0 ];
7981
8082// Supports !!! CHECK TO ADD AT INIT
0 commit comments