What happens?
prerender需要在ssr的node环境里编译好资源,如果在调用window对象的api时,例如window.location直接写成location,会导致build出错,但并不能被捕捉到,例如写了api.onBuildFail的插件,或者process.on('uncaughtException')去监听,都不能获取到报错事件,导致build出错提醒不可控。
以下是报错内容
(node:98854) UnhandledPromiseRejectionWarning: ReferenceError: history is not defined
at Object.call (/Users/bytedance/Desktop/bytedance/ByteRangersFE/dist/src/app.ts:28:1)
at require (/Users/bytedance/Desktop/bytedance/ByteRangersFE/dist/webpack/bootstrap:19:1)
at Object.call (/Users/bytedance/Desktop/bytedance/ByteRangersFE/dist/src/pages/.umi-production/umi.js:28:13)
Expected behavior
1.希望提供一个报错的callback,能帮助捕捉prerender报错
Context
- Umi Version 2.13.3:
- Node Version 10:
- Platform mac:
What happens?
prerender需要在ssr的node环境里编译好资源,如果在调用window对象的api时,例如window.location直接写成location,会导致build出错,但并不能被捕捉到,例如写了api.onBuildFail的插件,或者process.on('uncaughtException')去监听,都不能获取到报错事件,导致build出错提醒不可控。
以下是报错内容
(node:98854) UnhandledPromiseRejectionWarning: ReferenceError: history is not defined
at Object.call (/Users/bytedance/Desktop/bytedance/ByteRangersFE/dist/src/app.ts:28:1)
at require (/Users/bytedance/Desktop/bytedance/ByteRangersFE/dist/webpack/bootstrap:19:1)
at Object.call (/Users/bytedance/Desktop/bytedance/ByteRangersFE/dist/src/pages/.umi-production/umi.js:28:13)
Expected behavior
1.希望提供一个报错的callback,能帮助捕捉prerender报错
Context