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PathPattern.cpp
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238 lines (220 loc) · 7.54 KB
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#include "PathPattern.h"
namespace LinePlanning {
namespace Solver {
PathPattern::edge_collection PathPattern::edges() const
{
return edge_collection{*this};
}
/*vector<PathPattern> PathPattern::allPathPatterns(vector<int> vertexSet) {
if (vertexSet.empty())
{
return {};
}
auto v = vertexSet.back();
vertexSet.pop_back();
vector<PathPattern> vecReduced = allPathPatterns(vertexSet);
vector<PathPattern> vec;
for (const auto pr : vecReduced)
{
vec.push_back(pr);
for (int i = 0; i < pr.size(); i++)
{
if (pr.pat[i] == wildcard)
{
PathPattern pp = pr;
pp.pat[i] = v;
vec.push_back(pp);
//v is at i
pp.pat.insert(pp.pat.begin()+i, wildcard);
vec.push_back(pp);
//v is at i+1
pp.pat.insert(pp.pat.begin()+i+2, wildcard);
vec.push_back(pp);
//v is at i+1
pp.pat.erase(pp.pat.begin()+i);
vec.push_back(pp);
}
}
}
vec.push_back({{v, wildcard}});
vec.push_back({{wildcard, v}});
vec.push_back({{wildcard, v, wildcard}});
return vec;
}
set<PathPattern> PathPattern::allPathPatternsNormalized(vector<int> vertexSet) {
auto v = allPathPatterns(vertexSet);
return set<PathPattern>(v.begin(), v.end());
}*/
std::pair<bool, int> PathPattern::isSingleVertex() const {
if (size() > 3)
{
return make_pair(false, 0);
}
int v = -1;
for (int u : pat)
{
if (u != -1)
{
if (v != -1)
{
return make_pair(false, 0);
}
else
{
v = u;
}
}
}
return make_pair(true, v);
}
PathPattern::iterator PathPattern::findVertex(int v) const {
return std::find(pat.begin(), pat.end(), v);
}
bool PathPattern::containsVertex(int v) const {
return findVertex(v) != pat.end();
}
bool PathPattern::containsWildcard() const {
return std::find(pat.begin(), pat.end(), wildcard) != pat.end();
}
bool PathPattern::incidentEdgesAreInsideBag(iterator it) const {
if (it == pat.end())
return true;
return (it == pat.begin() || *(it-1) != -1) && ((it+1) == pat.end() || *(it+1) != -1);
}
vector<PathPattern> PathPattern::unReplace(int v) const {
vector<PathPattern> vec;
for (unsigned int i = 0; i < size(); i++)
{
if (pat[i] == wildcard)
{
PathPattern pp1 = *this;
PathPattern pp2 = *this;
PathPattern pp3 = *this;
pp1.pat[i] = v;
pp2.pat.insert(pp2.pat.begin()+i, v);
pp3.pat.insert(pp3.pat.begin()+i+1, v);
vec.push_back(pp1);
vec.push_back(pp2);
vec.push_back(pp3);
}
}
return vec;
}
PathPattern PathPattern::ofPath(vector<int> const& path, set<int> const& bagVertices) {
vector<int> path_replaced;
for (int v : path)
{
if (bagVertices.contains(v))
{
path_replaced.push_back(v);
}
else
{
if (path_replaced.empty() || path_replaced.back() != wildcard)
path_replaced.push_back(wildcard);
}
}
return PathPattern{std::move(path_replaced)};
}
vector<unsigned int> PathPattern::matchesPathNoReversals(vector<int> const& path, set<int> const& bagVertices) const {
vector<unsigned int> matchVec;
unsigned int j = 0;
vector<int> pp;
bool ok = true;
for (int index = 0; index < path.size(); index++)
{
auto v = path[index];
if (bagVertices.contains(v))
{
pp.push_back(v);
if (j < pat.size() && pp[j] == pat[j])
{
matchVec.push_back(j);
j++;
}
else
{
ok = false;
break;
}
}
else
{
if (pp.empty() || pp.back() != wildcard)
{
pp.push_back(wildcard);
if (j < pat.size() && pp[j] == pat[j])
{
matchVec.push_back(j);
j++;
}
else
{
ok = false;
break;
}
}
else
{
matchVec.push_back(j-1);
}
}
}
if (ok && j == size())
return matchVec;
return {};
}
vector<std::pair<PathPattern, PathPattern>> PathPattern::allNontrivialSplits() const {
vector<std::pair<PathPattern, PathPattern>> splits;
unsigned int wildcardCount = 0;
for (unsigned int i = 0; i < pat.size(); i++)
{
if (pat[i] == wildcard)
{
wildcardCount++;
}
}
for (unsigned long state = 1; state < (1L << wildcardCount)-1; state++)
{
unsigned long ss = state;
vector<int> p1, p2;
for (unsigned int i = 0; i < pat.size(); i++)
{
if (pat[i] == wildcard)
{
if (ss&1)
{
p1.push_back(wildcard);
}
else
{
p2.push_back(wildcard);
}
ss >>= 1;
}
else
{
p1.push_back(pat[i]);
p2.push_back(pat[i]);
}
}
splits.emplace_back(p1, p2);
}
return splits;
}
PathPattern::PathPattern(const vector<int> &pat) : pat(pat) {
}
PathPattern::PathPattern(vector<int> &&pat) : pat(std::move(pat)) {
}
std::ostream &operator<<(ostream &os, const PathPattern &pp) {
for (auto v : pp.pat)
{
if (v == PathPattern::wildcard)
os << '?';
else
os << v;
}
return os;
}
}
}