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Look at code generated by Godbolt for bsamp8() (bilinear.h), both x64 and ARM64 #64

@visualizersdotnl

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@visualizersdotnl

There's a FIXME in there and I'n forcing shift instructions (at least on Intel) to be arithmetic (SAR/SAL), at least on x64. I forgot why that was important by now and I wonder more modern compilers make of it.

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