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Random generator functions aren't thread-safe (OpenMP!) #71

@visualizersdotnl

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@visualizersdotnl

It is not a problem momentarily but it can become one. Given the intents and purposes of this codebase it makes sense to make that very clear and consider using a light weight random generator for use in OpenMP loops (I can see the 'Shadertoy'-style effects making some use of that, though most cases that require noise in those calculations can be covered with a small LUT as well).

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