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"The following microblocks are not installed on this client" #2
Description
I thought I'd drop this here since I saw the word "microblock," and I have no idea what's going on.
Sometimes when I try to join the server, even right after playing, it says:
Connection Lost
The
following microblocks are not installed on this client:
tile.qmunitylib:multipart, tile.stone_lavacrust_1
If I have better records installed, some of those items are included as well:
tile.frequencytuner, tile.lazer, tile.lazercluster,
tile.qmunitylib:multipart, tile.recordetcher, tile.recordplayer,
tile.recordspeaker.lg, tile.stone_lavacrust_1, tile.strobelight
The server log says:
[21:05:25] [Netty IO #4/INFO] [FML/]: Attempting connection with missing mods [] at CLIENT
[21:05:25] [Netty IO #4/TRACE] [FML/]: $HandshakeAck:{2}->FMLHandshakeServerState$3:WAITINGCACK
[21:05:25]
[Netty IO #4/DEBUG] [OpenMods/]:
openmods.network.IdSyncManager$InboundHandler.userEventTriggered(IdSyncManager.java:50):
Sending id data for player: GCEntityPlayerMP['fishmeal'/160025,
l='world', x=-743.50, y=71.00, z=1152.50]
[21:05:27] [Netty IO #4/TRACE] [FML/]: $HandshakeAck:{3}->FMLHandshakeServerState$4:COMPLETE
[21:05:27] [Server thread/INFO] [FML/]: [Server thread] Server side modded connection established
[21:05:27] [Server thread/INFO] [Compact Machines/]: Sending configuration to client: fishmeal
[21:05:27] [Server thread/INFO] [mcjty.varia.Logging/]: SMP: Sync dimensions to client
[21:05:27] [Server thread/INFO] [EnderCore/]: Sending server configs to client for com.enderio.core.common.config.ConfigHandler
[21:05:27] [Netty IO #4/TRACE] [FML/]: $HandshakeAck:{4}->FMLHandshakeServerState$5:DONE
[21:05:27] [Thread-37/INFO] [RadixCore/]: Checking if updates available for RadixCore...
[21:05:27] [Thread-38/INFO] [RadixCore/]: Checking if updates available for Minecraft Comes Alive...
[21:05:27] [Server thread/INFO] [EnderCore/]: Sending server configs to client for tterrag.wailaplugins.config.WPConfigHandler
[21:05:27] [Server thread/DEBUG] [NotEnoughItems/]: Loading Player: fishmeal
[21:05:27] [Server thread/DEBUG] [NotEnoughItems/]: Sending serverside check to: fishmeal
[21:05:27]
[Server thread/WARN] [FML/]: [TwilightForest] Biome ID conflict. Biome
ID 170 contains a biome named BambooForest, but Twilight Forest is set
to use that ID.
[21:05:27] [Server thread/WARN] [FML/]:
[TwilightForest] Biome ID conflict detected. Edit the Twilight Forest
config to give all biomes unique IDs.
[21:05:27] [Server thread/INFO]
[Waila/]: Player GCEntityPlayerMP['fishmeal'/160025, l='world',
x=-464.67, y=125.30, z=1150.73] connected. Sending ping
[21:05:27] [Server thread/INFO] [Mekanism/]: Sent config to 'fishmeal.'
[21:05:27] [Server thread/INFO] [mcjty.varia.Logging/]: SMP: Player logged in: Sync diminfo to clients
[21:05:27] [Server thread/INFO] [mcjty.varia.Logging/]: Sync dimension info to clients!
[21:05:27] [Server thread/INFO] [mcjty.varia.Logging/]: Send validation data to the client
[21:05:28] [Server thread/DEBUG] [NotEnoughItems/]: Unloading Player: fishmeal
Console:
[21:05:25] [Netty IO #4/INFO] [FML]: Attempting connection with missing mods []
at CLIENT
[21:05:27] [Server thread/INFO] [FML]: [Server thread] Server side modded connec
tion established
[21:05:27] [Server thread/INFO] [Compact Machines]: Sending configuration to cli
ent: fishmeal
[21:05:27] [Server thread/INFO] [mcjty.varia.Logging]: SMP: Sync dimensions to c
lient
[21:05:27] [Server thread/INFO]: fishmeal[/74.132.140.78:50760] logged in with e
ntity id 160025 at (-464.6731593296243, 125.29528511087825, 1150.7344919593831)
[21:05:27] [Server thread/INFO]: fishmeal joined the game
[21:05:27] [Server thread/INFO] [EnderCore]: Sending server configs to client fo
r com.enderio.core.common.config.ConfigHandler
[21:05:27] [Thread-37/INFO] [RadixCore]: Checking if updates available for Radix
Core...
[21:05:27] [Thread-38/INFO] [RadixCore]: Checking if updates available for Minec
raft Comes Alive...
[21:05:27] [Server thread/INFO] [EnderCore]: Sending server configs to client fo
r tterrag.wailaplugins.config.WPConfigHandler
[21:05:27] [Server thread/WARN] [FML]: [TwilightForest] Biome ID conflict. Biom
e ID 170 contains a biome named BambooForest, but Twilight Forest is set to use
that ID.
[21:05:27] [Server thread/WARN] [FML]: [TwilightForest] Biome ID conflict detect
ed. Edit the Twilight Forest config to give all biomes unique IDs.
[21:05:27] [Server thread/INFO] [Waila]: Player GCEntityPlayerMP['fishmeal'/1600
25, l='world', x=-464.67, y=125.30, z=1150.73] connected. Sending ping
[21:05:27] [Server thread/INFO] [Mekanism]: Sent config to 'fishmeal.'
[21:05:27] [Server thread/INFO] [mcjty.varia.Logging]: SMP: Player logged in: Sy
nc diminfo to clients
[21:05:27] [Server thread/INFO] [mcjty.varia.Logging]: Sync dimension info to cl
ients!
[21:05:27] [Server thread/INFO] [mcjty.varia.Logging]: Send validation data to t
he client
[21:05:28] [Server thread/INFO]: fishmeal lost connection: TextComponent{text='D
isconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, i
talic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}
[21:05:28] [Server thread/INFO]: fishmeal left the game
The client and server have matching mod and config versions for WTFCore, WTFCaveBiomes, qmunitylib, bluepower, fmpintegration, betterrecords, and forgemultipart.
Thanks.