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Hello.
I'm trying to communicate with the official bedrock dedicated server. I send it a valid LoginPacket, but it just never responds, and the connection just times out. To demonstrate this, I created a maven project that creates a server, waits for a client to connect, and resends the first packet that they send to the BDS, and then it logs to console if a message from the server was received.
EDIT: this happens with PocketMine too, but not with Cloudburst.
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