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Kinnect intergration in Unity 2021 doesn't work #24

@DiscoLucas

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@DiscoLucas

Have anyone had any luck with using the Kinect for tracking and head rotation?
The Kinect folder wasn't included in the 2021 uniCAVE folder, but I tried to copy over all the related assets from the 2017 version. I set it up like in the documentation, but the Kinect doesn't connect or recognize when I run the scene.
I then found out that Microsoft has already made a unity package for Kinect, which has no problems running. I'm not knowledgeable enough to understand how these packages hook into the Kinect SDK, but it appears that they do it in different ways.
I'm using the Kinect V2.

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