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config.lua
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199 lines (187 loc) · 5.37 KB
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Config = {}
Config.DebugPoly = false -- Enable debug for placed campfires
Config.Radial = false -- Set to true to use radial menu near cooking objects
----- FAILED REP -----
Config.RemoveRepChance = 30 -- When failing skill check, 1-100 chance to ruin food. If random chance is under this, it will remove rep
Config.RemoveRepAmount = 1 -- Amount of rep removed if failed to cook and over random chance
----- CAMPFIRE BURNOUT TIME -----
Config.CampfireOut = 5 -- Set in MINUTES. How long until campfire goes out. Prevents too many fires from being spawned.
Config.StokeFire = 1 -- Set in MINUTES. How much time is added to campfire until burnout when stoking the fire.
----- PROGRESSBAR TIMES -----
Config.TimetoPlace = 5 -- Set in SECONDS. How long it takes to place a campfire
Config.TimetoStoke = 7 -- Set in SECONDS. How long it takes to stoke the fire
Config.TimetoPutOut = 5 -- Set in SECONDS. How long it takes to put out the fire
Config.TimetoSkin = 5 -- Set in SECONDS. How long it takes to skin a fish
----- MINIGAME -----
Config.Circles = 3 -- How many times required to complete minigame
Config.CircleTime = 10 -- How long each circle is
-------------------------------------
---------- COOKING OBJECTS ----------
-------------------------------------
-- ONLY USED WHEN Config.Radial IS TRUE --
Config.CookingObjects = {
"p_campfirecombined01x",
"p_campfirecombined02x",
"p_campfirecombined03x",
"p_campfirecombined04x",
"s_campfire01_fresh",
"p_campfirefresh01x",
"p_campfire02x_script",
"s_mil_cookfire01x",
"s_cookfire01x",
"p_stove06x",
"p_stove07x",
"p_kettle01x",
"p_cs_kettle01x",
"p_kettle03x"
}
--------------------------------------
------------ COOKING ITEMS -----------
--------------------------------------
Config.CookingItems = {
["Cooked Fish"] = {
reqrep = 0,
addrep = 1,
cooktime = 5000,
materials = {
[1] = {
item = "fishmeat",
amount = 1
},
},
receive = "cooked_fishmeat"
},
["Cooked Meat"] = {
reqrep = 0,
addrep = 1,
cooktime = 5000,
materials = {
[1] = {
item = "raw_meat",
amount = 1
},
},
receive = "cooked_meat"
},
}
-------------------------------------------------
---------------- DON'T TOUCH --------------------
-------------------------------------------------
Config.Fish = {
[1] = {
name = 'Blue Gill',
type = bluegills,
fish = {
[1] = 'a_c_fishbluegil_01_ms',
[2] = 'a_c_fishbluegil_01_sm',
}
},
[2] = {
name = 'Bullhead Cat',
type = bullheadcat,
fish = {
[1] = 'a_c_fishbullheadcat_01_ms',
[2] = 'a_c_fishbullheadcat_01_sm',
}
},
[3] = {
name = 'Chain Pickerel',
type = chainpickerel,
fish = {
[1] = 'a_c_fishchainpickerel_01_ms',
[2] = 'a_c_fishchainpickerel_01_sm',
}
},
[4] = {
name = 'Channel Catfish',
type = channelcatfish,
fish = {
[1] = 'a_c_fishchannelcatfish_01_lg',
[2] = 'a_c_fishchannelcatfish_01_xl',
}
},
[5] = {
name = 'Lake Sturgeon',
type = lakesturgeon,
fish = {
[1] = 'a_c_fishlakesturgeon_01_lg',
}
},
[6] = {
name = 'Large Mouth Bass',
type = largemouthbass,
fish = {
[1] = 'a_c_fishlargemouthbass_01_lg',
[2] = 'a_c_fishlargemouthbass_01_ms',
}
},
[7] = {
name = 'Long Nose Gar',
type = longnosegar,
fish = {
[1] = 'a_c_fishlongnosegar_01_lg',
}
},
[8] = {
name = 'Muskie',
type = muskie,
fish = {
[1] = 'a_c_fishmuskie_01_lg',
}
},
[9] = {
name = 'Northern Pike',
type = northernpike,
fish = {
[1] = 'a_c_fishnorthernpike_01_lg',
}
},
[10] = {
name = 'Perch',
type = perch,
fish = {
[1] = 'a_c_fishperch_01_ms',
[2] = 'a_c_fishperch_01_sm',
}
},
[11] = {
name = 'Rainbow Trout',
type = rainbowtrout,
fish = {
[1] = 'a_c_fishrainbowtrout_01_lg',
[2] = 'a_c_fishrainbowtrout_01_ms',
}
},
[12] = {
name = 'Red Fin Pickerel',
type = redfinpickerel,
fish = {
[1] = 'a_c_fishredfinpickerel_01_ms',
[2] = 'a_c_fishredfinpickerel_01_sm',
}
},
[13] = {
name = 'Salmon Sockeye',
type = monosockeye,
fish = {
[1] = 'a_c_fishrockbass_01_ms',
[2] = 'a_c_fishrockbass_01_sm',
}
},
[14] = {
name = 'Small Mouth Bass',
type = smallmouthbass,
fish = {
[1] = 'a_c_fishsmallmouthbass_01_lg',
[2] = 'a_c_fishsmallmouthbass_01_ms'
}
},
[15] = {
name = 'Rock Bass',
type = rockbass,
fish = {
[1] = 'a_c_fishrockbass_01_ms',
[2] = 'a_c_fishrockbass_01_sm',
}
},
}