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Description
Describe the solution you'd like
Add the RS3 High Contrast Mode. This mode is useful when you want maximum readability and minimal visual noise, especially during repetitive or relaxed gameplay. It clearly highlights:
- Enemies in red
- NPCs in yellow
- Interactable objects in neon blue
- Your Player as dark blue
- Other Players as a faded gray (I don't think it matters highlighting other players)
The goal isnt to make the game look better, its just about making things clear and easy to interact with when you dont really care about graphics.

Additional context
This feature would be especially helpful for accessibility, long play sessions, or players who prefer function over visuals. It reduces eye strain, speeds up target recognition, and makes gameplay more readable in cluttered or low-visibility areas. The RS3 implementation already proves the concept works well
There is lots of color filters in 117 HD and I enjoy using 117 HD just would like to have this one on there as well.