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EchoStrike – Multiplayer Audio Game

Introduction:

EchoStrike is an immersive stereo audio-based multiplayer game tailored for visually impaired users. The game leverages sensor data, stereo audio playback, and real-time networking to simulate fast-paced racket sports like table tennis or badminton without any visual dependency.

Players use motion sensors to “hit” a virtual ball based on audio cues, and gameplay is synchronized across devices via a Wi-Fi connection. A machine learning model classifies user swings and validates actions to enhance interactivity and realism.

Demo Video Link:

Video Link

Presentation Link:

PPT link here

Table of Contents:

Technology Stack:

  1. Android (Kotlin & Jetpack Compose)
  2. TensorFlow Lite (on-device ML classification)
  3. Stereo audio playback
  4. Real-time networking using sockets

Key Features:

  • 🎮 Multiplayer audio-based gameplay over Wi-Fi
  • 🦻 Stereo audio cues for spatial awareness
  • 📱 Motion sensor data capture for swing detection
  • 🧠 Integrated on-device ML model for swing classification
  • 🔄 Turn-based logic with automatic validation of actions

Contributors:

Team Name: 4Sum

Made at:

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An audio game android app using motion detection

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