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SDL 2.0 Framework
Rafael Gauna Trindade
22 Apr 2016

Wraps SDL functions into a more abstracted system that simplifies a 2D game
creation

Build requirements
 - SDL 2.0 (http://libsdl.org/download-2.0.php)
 - SDL Image 2.0 (https://www.libsdl.org/projects/SDL_image/)
 - SDL Mixer 2.0 (https://www.libsdl.org/projects/SDL_mixer/)

Notes:
 - This project comes with a Makefile for unix-like systems
 - These project files assume SDL, SDL_mixer and SDL_image are located inside of
"SDL2" folder and part of your search paths (SDL2/SDL.h)
 - Build files using a compatible c++11 compiler (G++ by default)

This project is a fork from the original project from:
Tim Jones
SDLTutorials.com

You are free to use this code and any included files in your projects
(commercial and non-commercial), as long as you credit SDLTutorials.com and the
authors.

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SDL 2.0 Textures Tutorial

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  • C++ 90.8%
  • C 7.3%
  • Makefile 1.9%