Dodge 'em is a thrilling arcade-style maze game developed in C++ using the SFML (Simple and Fast Multimedia Library). Players navigate a car through mazes, collect food items, and dodge AI-controlled opponents across increasingly challenging levels.
- Dynamic Levels: Multiple maze layouts with increasing difficulty
- Smooth Controls: Responsive player movement and intuitive gameplay
- Opponent AI: Intelligent enemies with strategic movement patterns
- Food Types:
- 🔴 Red Food – Basic score
- 🟢 Green Food – Special score
- 🔵 Blue Food – Power-up
- ⚪ White Food – Bonus item
- Score Tracking & Lives System
- Main Menu, Pause, and Transition Screens
- Custom Car Sprites & Animated Movement
- Language: C++
- Library: SFML
- Paradigm: Object-oriented programming
- Custom Features:
- Array-based data structures
- Collision detection system
- Level progression
- High score tracking
- C++ Compiler (e.g., g++)
- SFML library
- Clone the repository:
git clone https://github.com/AMJ7777/Dodge-em.git cd Dodge-em