Releases: ASEAN-Build-The-Earth/Plot-System
v4.2.1
Upstream update from AlpsBTE/main v4.1.4
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Merged upstream's
v4.1.4tolegacy/4.2.1in #9 -
Fixes for inactivity interval's typo
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Full Changelog: v4.2.0...v4.2.1
Added Hebrew translations
Important
Attaches file LangLibs-Paper-1.5.jar & langui-1.1.0-SNAPSHOT.jar provides updated language management and /language command to open language selection menu
Tested for this version of plot-system, other version of langui may not work with this release
References: LangLibs v1.5, LangUI v1.1
v4.2.0
Latest Stable – v4.2.0
Full Changelog: v4.1.3-build-3...v4.2.0
Important
Plot-System is moving to a new major version 5.X.X
This branch (legacy/4.2.0) is the latest stable version,
but is now in maintenance mode and only receives critical bug fixes.
🗂️ Features
The following custom features and modifications were introduced in this fork:
🔗 Discord Integration w/ DiscordSRV Plot-System
Offering optional plugin to integrate the system to discord server.
- Download the latest release of the plugin here
- DiscordSRV v1.29.0 is required for the integration to complete
- Upload the plugin, restart the server and configure the plugin's configuration
- The slash command
/setup helpcan then be used for assists with the integrations
🌎 Coordinates Options for Bedrock Support
New configurable coordinate features to customize the terra server with plot-system
📌 plot-shifting
Tip
This feature aims to solve plot coordinates issue being too large for Bedrock client to handle.
Enabling this will make supporting bedrock client with Geyser/Floodgate possible.
♻ terra-offset
Optional config to terra server coordinates offset.
Set this if the reference terra server is using a different coordinate system.
v4.1.3-build-3
⚙️ Fixed non-shifting plot bug not being able to paste correctly
✨ Discord Integration by @tintinkung in #7
- Integrate with Discord Plot-System API v1.1.0
Full Changelog: v4.1.3-build-2...v4.1.3-build-3
v4.1.3 Build 2
New Discord Integrations
- Integrate with sub plugin [DEPRECATED] Discord-PlotSystem v1.0.8
- Documentations about this will be release soon
Fixes
- [Fix] plot type priority when generating new plot by @tintinkung in #6
- When first generating plot, plot type is default to Local Inspiration Mode and then set to a user configured type later after the plot finish generating.
- This breaks because the plot shifting require accurate value before generating the plot, so the plot position is correct.
- Fix is to expose PlotType field to all plot generator and use the user configured type for the parameter ensuring type accuracy.
Full Changelog: v4.1.3-build-1...v4.1.3-build-2
v4.1.3 Build 1
First build of Plot-System v4.1 (.3)
What's Changed
- Rebase all commit history to AlpsBTE's latest branch
- Old commits is now archived as legacy 4.0.2
- All custom hologram feature has been removed (maybe will add it later)
- DecentHologram as been merged to AlpsBTE therefor; we can use their branch freely now
New Feature
[Fix] Plot Coordinates Upstream by @tintinkung in #5
- 2 new coordinates options for enabling plot shifting and terra server offset
- plot shifting: Enables shifting of single-plot worlds so the plot is positioned at (0, 0).
Only applies to plots with a version >= the required version (required opting in to use this feature).
Recommended for bedrock coordinates support. - terra offset: The terra server coordinates offset.
Full Changelog: v4.0-beta.1.5...v4.1.3-build-1
V4.0 Pre Release 2
fix: minor fixes and debug logs removal * fix npc name-tag check throwing an exception * exclude hidden country from country board * removed and simplified some debug logger
V4.0 Pre Release 1
feat: aseanLib holo paging library changes * new default click action by DecentHologramPagedDisplay from aseanlib * added npc name-tag checking since it failed to load on switch world sometimes
V4.0 Plot Height Calculation Patch
feat: new plot height calculation * issue: Plot-System throw an exception when a plot height is out of its MIN_WORLD_HEIGHT and MAX_WORLD_HEIGHT value. * fix: I created a set threshold whether the plot is in bound of vanilla y-level or not, all plot out of bounds is then get catches and paste on MIN_WORLD_HEIGHT
V4.0 Beta 1.8
fix: polish code pattern in hologram classes * deleted useless import and debug logging * refactor useless code pattern * added more javadoc to some class
V4.0 Beta 1.7
feat: Hologram bedrock support * If cause for showing different message if a player is playing in java or bedrock * fix hoogram enabling option not working on start
