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Dinosaur Types
Addison edited this page Jul 4, 2015
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There are dozens of dinosaurs and other creatures that survivors may encounter, all of which are assigned a level, with the exception of Roaming Dinosaurs. These generally fall into one of five categories:
- Tanky dinosaurs. Capable of taking lots of damage, but usually slow.
- Agile dinosaurs. Quick on their feet, but weak. May travel in packs.
- Flying creatures. Pesky bats, pterodactyls, and other gliding reptiles.
- Ranged creatures. These are less common, but very threatening.
- Pesky creatures. Swarms of insects, giant bugs and the like.
The level of dinosaurs that are able to spawn is dependant on difficulty, and on time passed. The dinosaur level increases every 240/220/200/180 seconds. The dinosaur anger increases every 90/80/70/60 seconds. Remember: The difficulties are easy/medium/hard/jurassic.
| Name | Attack | Armour | Speed | Sight(Aggro) | Bounty |
|---|---|---|---|---|---|
| Baby Raptor | 5-7(8dps) | 1(light) | 300 | 600/500(700) | 3-4 |
| Stegasaurus | 9-10(7dps) | 2(medium) | 270 | 450/400(600) | 4-5 |
| Bat | 4-5(5dps) | 0(light) | 310 (fly) | 400/700(600) | 2-3 |
| Flies | 2-2(0.5dps) | - | 240 (fly) | 500/500(500) | 1-2 |
| Name | Attack | Armour | Speed | Sight(Aggro) | Bounty |
|---|