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de18d08
feat: Combat overhaul Pt 1 (#352)
KRdaMystic Jan 15, 2025
51b6826
feat: Combat adjustments p2 (#455)
KRdaMystic Jan 23, 2025
a28d065
fix: enemy and player close combat targeting (#457)
OH296 Jan 24, 2025
d6533da
drop maint. value changes
KRdaMystic Feb 10, 2025
7d6ea44
grav tag maint values
KRdaMystic Feb 10, 2025
62f15de
Shop/forge adds
KRdaMystic Feb 10, 2025
8b69603
Librarian power buffs
KRdaMystic Feb 10, 2025
cde88c2
list distribution adj
KRdaMystic Feb 10, 2025
c968d93
Lib arp patch
KRdaMystic Feb 10, 2025
99eff39
assault loadout adjustment
KRdaMystic Feb 14, 2025
a7675a8
enemy damage reduc inversion
KRdaMystic Feb 14, 2025
bf5658b
Eldar Durability
KRdaMystic Feb 14, 2025
c82af0a
Eldar weapon
KRdaMystic Feb 14, 2025
bdccc77
Daemons Durability
KRdaMystic Feb 14, 2025
0d4d624
display weapon finished
KRdaMystic Feb 15, 2025
c6b426a
libs revisit
KRdaMystic Feb 15, 2025
ed940b6
needle snipe description and abbreviation
KRdaMystic Feb 18, 2025
aeae47d
grav-cannon typo fix
KRdaMystic Feb 18, 2025
84e3c27
Merge branch 'main' into feat/combat-overhaul
EttyKitty Feb 25, 2025
768e212
Discard changes to ChapterMaster.yyp
EttyKitty Mar 22, 2025
20991ae
Armors and Vehicle Adjustments
KRdaMystic Mar 29, 2025
e02bbba
Weapons again :(
KRdaMystic Mar 30, 2025
d4c7107
Enemy Artificer armor
KRdaMystic Mar 30, 2025
ff1c6ab
Armors revisited
KRdaMystic Apr 1, 2025
4aba536
Marine CON changes
KRdaMystic Apr 1, 2025
db7e921
Enemy Weaps Revisit
KRdaMystic Apr 1, 2025
30ebf07
ARP change x2
KRdaMystic Apr 3, 2025
c9e4c7b
revert enemy arp values
KRdaMystic Apr 3, 2025
a372ba4
Merge remote-tracking branch 'Adeptus-Dominus/main' into feat/combat-…
EttyKitty Apr 3, 2025
b2ece2f
Loadout adjustments
EttyKitty Apr 4, 2025
d3540e9
feat: Proper Shotgun addition (#687)
KRdaMystic Apr 5, 2025
d2cd100
feat: Fully working Omnissian Axe and a combi-tool ability (#685)
KRdaMystic Apr 5, 2025
068e9e5
feat: Sternguard and Vanguard > Veteran; Loadout adjustments (#683)
EttyKitty Apr 7, 2025
313661a
Fix "max" (that I broke) and more Veteran loadouts
EttyKitty Apr 9, 2025
18ca582
Merge remote-tracking branch 'Adeptus-Dominus/main' into feat/combat-…
EttyKitty Apr 9, 2025
e28c486
Merge branch 'main' into feat/combat-overhaul
EttyKitty May 18, 2025
adf169c
Cyclone Launcher sprite; better mobi equip restriction checking
EttyKitty May 18, 2025
fcb6109
Needle sniper > Deathwatch Sniper
EttyKitty May 18, 2025
d1ba984
Bonus ammo from heavy packs, hopefully
EttyKitty May 19, 2025
918e192
Dreadnought ammo bonus and smaller multipliers
EttyKitty May 19, 2025
be4119b
Trying to do something to the enemy damage
EttyKitty May 19, 2025
e85ca01
Fix terminator mobi restriction
EttyKitty May 19, 2025
9d2e484
Proper restriction fix
EttyKitty May 19, 2025
4a74bfd
feat: ARP and enemy weapon changes finalized (#877)
KRdaMystic Jun 20, 2025
1113769
Boarding fixes
EttyKitty Jun 23, 2025
c0903e8
Merge branch 'main' into feat/combat-overhaul
EttyKitty Jun 24, 2025
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3 changes: 3 additions & 0 deletions ChapterMaster.yyp
Original file line number Diff line number Diff line change
Expand Up @@ -1075,6 +1075,7 @@
{"id":{"name":"spr_crusader","path":"sprites/spr_crusader/spr_crusader.yy",},},
{"id":{"name":"spr_crux_on_chain","path":"sprites/spr_crux_on_chain/spr_crux_on_chain.yy",},},
{"id":{"name":"spr_cthonian_tabbard","path":"sprites/spr_cthonian_tabbard/spr_cthonian_tabbard.yy",},},
{"id":{"name":"spr_cyclone_launcher","path":"sprites/spr_cyclone_launcher/spr_cyclone_launcher.yy",},},
{"id":{"name":"spr_cursor","path":"sprites/spr_cursor/spr_cursor.yy",},},
{"id":{"name":"spr_da_backpack","path":"sprites/spr_da_backpack/spr_da_backpack.yy",},},
{"id":{"name":"spr_da_chaplain","path":"sprites/spr_da_chaplain/spr_da_chaplain.yy",},},
Expand Down Expand Up @@ -1669,6 +1670,7 @@
{"id":{"name":"spr_weapon_mmelta","path":"sprites/spr_weapon_mmelta/spr_weapon_mmelta.yy",},},
{"id":{"name":"spr_weapon_phobos_bolter","path":"sprites/spr_weapon_phobos_bolter/spr_weapon_phobos_bolter.yy",},},
{"id":{"name":"spr_weapon_phobos_boltpis","path":"sprites/spr_weapon_phobos_boltpis/spr_weapon_phobos_boltpis.yy",},},
{"id":{"name":"spr_weapon_omnissian_axe","path":"sprites/spr_weapon_omnissian_axe/spr_weapon_omnissian_axe.yy",},},
{"id":{"name":"spr_weapon_plasc","path":"sprites/spr_weapon_plasc/spr_weapon_plasc.yy",},},
{"id":{"name":"spr_weapon_plasg","path":"sprites/spr_weapon_plasg/spr_weapon_plasg.yy",},},
{"id":{"name":"spr_weapon_plasma_cannon_term","path":"sprites/spr_weapon_plasma_cannon_term/spr_weapon_plasma_cannon_term.yy",},},
Expand All @@ -1689,6 +1691,7 @@
{"id":{"name":"spr_weapon_ryza_plasg","path":"sprites/spr_weapon_ryza_plasg/spr_weapon_ryza_plasg.yy",},},
{"id":{"name":"spr_weapon_ryza_plasp","path":"sprites/spr_weapon_ryza_plasp/spr_weapon_ryza_plasp.yy",},},
{"id":{"name":"spr_weapon_sbolter","path":"sprites/spr_weapon_sbolter/spr_weapon_sbolter.yy",},},
{"id":{"name":"spr_weapon_shotgun","path":"sprites/spr_weapon_shotgun/spr_weapon_shotgun.yy",},},
{"id":{"name":"spr_weapon_skill_icon","path":"sprites/spr_weapon_skill_icon/spr_weapon_skill_icon.yy",},},
{"id":{"name":"spr_weapon_sniper","path":"sprites/spr_weapon_sniper/spr_weapon_sniper.yy",},},
{"id":{"name":"spr_weapon_stalker","path":"sprites/spr_weapon_stalker/spr_weapon_stalker.yy",},},
Expand Down
2 changes: 1 addition & 1 deletion datafiles/main/chapters/8.JSON
Original file line number Diff line number Diff line change
Expand Up @@ -225,7 +225,7 @@
"custom_roles": {
"veteran": {
"name": "Firedrake",
"wep1": "Power Sword"
"wep2": "Power Sword"
},
"veteran_sergeant": {
"name": "Firedrake Master"
Expand Down
2 changes: 1 addition & 1 deletion objects/obj_controller/Step_0.gml
Original file line number Diff line number Diff line change
Expand Up @@ -575,7 +575,7 @@ try {
temp[130] += $"{name}: {dr}%\n";
}
}
temp[130] += string("CON: {0}%\nEXP: {1}%", round(unit.constitution / 2), round(unit.experience / 10));
temp[130] += $"CON: {round(unit.constitution / 2)}%";
if (is_struct(temp[121])) {
try {
temp[121].destroy_image();
Expand Down
2 changes: 1 addition & 1 deletion objects/obj_enunit/Alarm_0.gml
Original file line number Diff line number Diff line change
Expand Up @@ -259,7 +259,7 @@ else if ((engaged || enemy.engaged) and target_block_is_valid( enemy,obj_pnunit)
if (!good) then _armour_piercing=0;// Fuck it, shoot at infantry
}

if (!_armour_piercing) and (target_block_is_valid(enemy)){// Check for men
if (!_armour_piercing) {// Check for men
// show_message(string(wep[i]));
var enemy2,g=0,good=0;
if ((enemy.men)){
Expand Down
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