Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion Technicolor/HarmonyPatches/TechniBomb.cs
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ private TechniBomb(BombColorizerManager manager, Config config)
[AffinityPatch(typeof(BombNoteController), nameof(BombNoteController.Init))]
private void Colorize(BombNoteController __instance, NoteData noteData)
{
_manager.Colorize(__instance, TechnicolorController.GetTechnicolor(
_manager.GlobalColorize(TechnicolorController.GetTechnicolor(
true,
noteData.time + __instance.GetInstanceID(),
_config.TechnicolorBombsStyle));
Expand Down
6 changes: 3 additions & 3 deletions Technicolor/HarmonyPatches/TechniLights.cs
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ private bool Colorize(ChromaLightSwitchEventEffect __instance, BasicBeatmapEvent
foreach (ILightWithId light in lightColorizer.Lights)
{
Color color = TechnicolorController.GetTechnicolor(warm, beatmapEventData.time + light.GetHashCode(), _config.TechnicolorLightsStyle);
lightColorizer.Colorize(false, color, color, color, color);
lightColorizer.Colorize(true, color, color, color, color);
__instance.Refresh(true, new[] { light }, beatmapEventData);
}

Expand All @@ -53,11 +53,11 @@ private bool Colorize(ChromaLightSwitchEventEffect __instance, BasicBeatmapEvent
switch (_config.TechnicolorLightsGrouping)
{
case TechnicolorLightsGrouping.ISOLATED_GROUP:
lightColorizer.Colorize(false, color, color, color, color);
lightColorizer.Colorize(true, color, color, color, color);
break;

default:
_manager.GlobalColorize(false, color, color, color, color);
_manager.GlobalColorize(true, color, color, color, color);
break;
}
}
Expand Down
2 changes: 2 additions & 0 deletions Technicolor/TechnicolorController.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,6 @@
using System.ComponentModel;
using System.Reflection;
using Heck.Module;
using Technicolor.Managers;
using UnityEngine;
using Random = System.Random;
Expand Down