Releases: Aglglg/No-Reload-Mod-Manager
Releases · Aglglg/No-Reload-Mod-Manager
v2.9.0
Bug Fixes
- Fixed redeclaration of
$managed_slot_idvariable on some namespaced mods - Fixed some UI issues
- Improved handling of errored ini lines (valid
ifexpressions with missingendif)
Improvements
- Better handling for very long mod paths, with a warning shown in Update Mod Data results
- Improved unwrap folder behavior when adding mods
- More accurate detection of missing mod libraries
- Mod icons now support additional filenames beyond icon.png
- Clearer error logs when unexpected errors occur during Update Mod Data
New Features
- Random tips text added on bottom area of Mods tab
- Warning shown in Update Mod Data results when a known modding library is accidentally added to managed mods
- None slot now supports mod icons. Thanks to Yan4ik000 for the contribution #32!
v2.8.7
- Fixed group sort order being incorrect when sorting by name.
- Fixed
Save Mod Customizationsfailure, with additional error details on failure. - Fixed
[Key]sectionconditionlines being mishandled during mod restore. - Minor UI text adjustments.
- Auto detection if using Custom XXMI DLL for NRMM.
v2.8.5
v2.8.4
- Added support for extracting more archive formats via drag & drop.
- Bug fix and improved
.inihandling for the[Key]section. - Renamed
RevertertoRestorer(reflect to previous update where it only removes mod manager lines, no full reset). - Added option (enabled by default) to show the menu with Alt+W even outside the game.
- Changed
Disable All ModstoEnable/Disable Mods(batch enable/disable mods). - Minor UI improvements.
v2.8.3
- Fixed conflict with the latest XXMI Launcher.
- Mod reverter now removes only manager lines instead of reverting everything (no more annoyances).
- Improved .ini scanning; disabled folders are now skipped.
- Fixed bug when checking invalid lines in the .ini Key section.
- Adjusted cloud message notification popups.
v2.8.2
- Added a new
Arknights: Endfieldgame section - Added
Save Mod Customizationsoption inSettings - Fixed
Keybindsimulation failing when using theShiftkey - Removed unused
manager ifline - Improved handling of the
Constantssection in.inifiles - Correctly excluded
desktop.inifrom processing
v2.8.1
v2.8.0
- Major rewrite of the mod manager system (
Update Mod Data) for correct.ini fileshandling - Mods should now behave consistently with or without the mod manager
- Improved detection of duplicate and missing modding libraries
- Automatic fixing of duplicate
namespacesin managed mods - Better mod
.ini filesstructure - Remove auto
mod iconfeatures - Temporary remove detection system for
unoptimized mods
v2.7.3
v2.7.2
- We can now click mod keybinds or toggles instead of pressing on the keyboard manually. be0c598 61f9a8f
- Update syntax fixer & mod manager sytem. Expect to get some overlapped mods fixed with this update.
Now moves misplacedendiflines for mod manager and removes wrongeliforelsechain for mod manager. 0bfd9f4 9ee0ea6 - Added an option to auto-pin the window when pressing Alt + W (default toggle key). 8f77467
- Improved mod icon detection, it now looks through deeper folders, not just for icon.png in the main folder. cb013f5
- Fixed a bug where saving mod keybinds wrongly showed a duplicate section name warning even when the names came from different namespaces or files. 18e1d35