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  1. GD-FPS GD-FPS Public

    Forked from defarmet/GD-FPS

    Zomderbar is the midterm project I worked on as a gameplay dev, working on the player movement, some weapon logic, and so on

    ShaderLab 2 1

  2. FinalWatch FinalWatch Public

    This is a personal fan project that I am currently developing. It takes the overwatch gameplay style with some final fantasy jobs, especially those seen in 14

    C++ 2

  3. UnrealEngine_ClassProject UnrealEngine_ClassProject Public

    Repository used to backup and save progress on project in case of corruption.

    C++ 1

  4. UE5-2D-Practice UE5-2D-Practice Public

    This project is just me practicing how to create 2d platformer mechanics. Using UE 5.1

    C++ 1

  5. brick-break brick-break Public

    C++

  6. Mine-Sweeper Mine-Sweeper Public

    C++