Create smooth, customizable mesh deformations and animations along splines with ease!
This package provides a powerful toolset for developers to generate spline-based meshes, colliders, and animations, making it perfect for conveyor belts, flexible tracks, procedural structures, and more.
Link: Documentation
- π SplineMesh: Generate and deform meshes along a spline.
- π οΈ Collider Generators: Create runtime box and capsule colliders for spline meshes.
- π₯ Texture Animation: Animate textures seamlessly along splines.
- π‘ Editor Tools: User-friendly editor scripts for mesh resolution and visualization.
- βοΈ ProBuilder Integration: Convert ProBuilder meshes to SplineMesh effortlessly.
Stay tuned for updates!
(Make sure to have Git installed in your system)
- Open Unity's Package Manager.
- Click the Add package from Git URL button.
- Paste the following URL:
https://github.com/AnanD3V/SplineMesh
- Open this alternative link to get the package file
https://github.com/AnanD3V/SplineMeshUnity - Download the .zip file
- Extract the .zip file
- Open the .unitypackage file inside it with Unity open, to import the package directly.