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SetKeyValue
Michael Billard edited this page Jun 29, 2019
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This outcome sets the desired key-vale on the affected kerbals Example definition: OUTCOME { name = SetKeyValue keyValueName = DaysBored intValue = 1 }
Name of the key-value
String value of the key. Takes precedence over the int values.
Integer value of the key
Integer value to add to the existing key value. If key doesn't exist then it will be set to this value instead. Taks precedence over intValue.
Initializes a new instance of the class.
node: A ConfigNode containing initialization parameters. Parameters in the class also apply.