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Michael Billard edited this page Jun 29, 2019 · 1 revision

This outcome sets the desired key-vale on the affected kerbals Example definition: OUTCOME { name = SetKeyValue keyValueName = DaysBored intValue = 1 }

Fields

keyValueName

Name of the key-value

stringValue

String value of the key. Takes precedence over the int values.

intValue

Integer value of the key

addIntValue

Integer value to add to the existing key value. If key doesn't exist then it will be set to this value instead. Taks precedence over intValue.

Methods

Constructor

Initializes a new instance of the class.

Parameters

node: A ConfigNode containing initialization parameters. Parameters in the class also apply.

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