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A total overhaul for Barotrauma set on Saturn's moon Titan.

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Thermotrauma/Barotitan

name pending

A total overhaul for Barotrauma set on Saturn's moon Titan, featuring thermodynamics, fluid dynamics, and more to come.

Because Barotrauma wasn't difficult enough. Really, it wasn't.
A reasonably skilled and serious crew can easily blitz through 90% of the campaign. That's no fun. Chaos is fun.

Current Goals: (in order of priority)

  • Fluid dynamics and thermodynamics (underway)
    • Real phase transition (done)
    • Ideal gas and fluid simulation (underway)
      • Custom fluid rendering (underway)
    • Plumbing and electrical unification (underway)
      • Voltage-Current/Pressure-Flow system following Ohms law (underway)
        • New Electrum fluid, which acts like electricity in a plumbing model (done)
          • Electrum in the world
        • Pressure in a pipe = Voltage
        • Flow of Electrum = Current
      • Unification of electricity/plumbing and signal system
        • Realistic signals based on voltage/pressure waves
        • Wifi replaced with general RF system?
    • Solids
  • Item dynamics
    • Factorio-like automation
    • Pneumatic tubes
  • Realistic Radiation
    • Realistic nuclear fission/fusion pathways
  • Symptom based medical system
  • Biome overhaul
  • Boss overhaul
  • Surface, air, and space areas
    • Flying machines
    • Aero/Hydrodynamics

This project uses a fork of Moonsharp: https://github.com/evilfactory/moonsharp
For LuaCs documentation, see evilfactory/LuaCsForBarotrauma

Barotrauma Game is Copyright © FakeFish Ltd 2017-2025

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A total overhaul for Barotrauma set on Saturn's moon Titan.

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