This is a unity multiplayer test project using Lobby and Relay.
The goal is to implement a chess game that can be played over the internet. The project will further serve as a playground for new code structures and packages.
Feel free to contact me if you want to use some of the code in this project. I have chosen not to add a license to this repository as it is supposed to end up as a full commercially viable game - plan on having fun experimenting with chess variation - but most useful code will eventually end up in an open source package.