Welcome to my final project for the Unity Essentials Pathway! This repository contains the source code for a collection of scenes and mini-games I built while mastering the fundamentals of the Unity Engine. It showcases the core skills learned throughout the official Unity Learn curriculum, from basic scene setup to C# scripting and publishing.
This project is a single, cohesive application that launches from a central main menu, allowing you to explore each of the completed learning modules.
- Main Menu: A central hub to select and launch into any of the scenes.
- 🧭 Playground (Editor Essentials): A low-poly environment focused on navigation, object manipulation, and simple puzzle-solving.
- 🧸 Kid's Room (3D Essentials): A scene built from scratch demonstrating core 3D modeling, asset placement, and layout principles.
- 🔊 Kitchen (Audio Essentials): An environment showcasing the implementation of spatial audio to create an immersive soundscape.
- 💻 Living Room (Programming Essentials): An interactive scene focused on C# scripting for player interaction and object collection.
- 👾 Top Down (2D Essentials): A 2D scene demonstrating proficiency in a different gameplay perspective and 2D mechanics.
This project was built using a standard set of tools for modern game development.
- Game Engine: Unity (2022.x or newer)
- Primary Language: C#
- IDE: Visual Studio
- Version Control: Git & GitHub
- Art Assets: Provided by the Unity Essentials learning pathway.
This project marks the successful completion of all required missions and assessments in the Unity Essentials Pathway. I was awarded the official badge from Unity Technologies for demonstrating foundational skills in the Unity Engine.
View My Official Badge on Credly
This repository contains the full Unity project source code. To run it, you will need to have the Unity Hub and a compatible version of the Unity Editor installed.
- Clone this repository to your local machine using
git clone
. - Open Unity Hub.
- Click "Add project from disk" and select the cloned repository folder.
- The project should now open in the Unity Editor, ready to explore and run.
- Project source code is licensed under the MIT License.
- Unity Editor and all learning assets are © Unity Technologies and used under the Unity Terms of Service.
Learn more: Unity Terms of Service.