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resolves #2647

I tested without modifying anything in the default formulas file, everything is ok
then I tested it with this formula here

"PhysicalDamage": "(BaseDamage + A_Level + (ScalingStat * ScaleFactor) * CritMultiplier) * (100 / ((100 + V_Defense) * V_Level))",

1741521018_Intersect_Client.mp4

@WeylonSantana WeylonSantana added the feature request New and valid feature request label Mar 9, 2025
@pandinocoder pandinocoder merged commit 63eef5e into AscensionGameDev:main Mar 9, 2025
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@pandinocoder pandinocoder deleted the resolves-2647 branch March 9, 2025 13:07
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Feature: Reference player and enemy level in Combat Formula

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