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Merge latest WorldEdit #2
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smartnt
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Completely eliminate usage of other repos
Someone should've filed an issue about this >.>
It was inconsistent to exclude the dependencies
The `apply` term was inconsistent in this API, but should have always been the same. This makes the "set" actually store the state of the given effect, even if it's the default, and therefore consistent.
This is required for masks to work properly.
Bump lin-bus to support old schematics better
* Make properties into records * Re-add the AbstractProperty class * forRemoval * extract variable
* added "hand", "offhand" and "pos1" to the pattern suggestion * "hand", "offhand" and "pos1" are suggested every time in pattern * "hand" and "offhand" pattern suggestions are now player only (not console) * player specific suggestions are now suggested based on input start * uppercased the S of handSide * revert change to imports * fixed import order * Cleanup prefix checks of suggestions * Prefer byPrefix --------- Co-authored-by: Maddy Miller <git@madelinemiller.dev>
* Reduce allocations during hot property code * Use Ref2Obj instead of Obj2Obj * Use a custom table implementation to use fastutils maps Fix formatting * Extract property computation to a method
Technically breaking, but I doubt anyone is using it
* Update Checkstyle, fix violations * Add some new checkstyle checks * Add ErrorProne and fix all problems * Fix ordering of LongRangeBuildTool constructor Technically breaking, but I doubt anyone is using it
* Improve reliability of tree generator function * Reimplement TreePlanter using generator
* Add a replacebiome command * Make mask required * Few minor tweaks to formatting/strings * Remove the warning message because it confuses people, and is no longer true on any platform
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