·
20 commits
to main
since this release
What's Changed
- Add check when connecting signals by @superhighlevel in #188
- Remove redundant Rapier2D by @superhighlevel in #190
- Fixed
ProjectileTemplateNode2Dcreate object pool when activated by @superhighlevel in #192 - Add
projectile_environmentchecks by @superhighlevel in #195 - Add ProjectileWrapper2D by @superhighlevel in #194
- Add node icons by @superhighlevel in #197
- Refactor folder structure and remove unused files by @superhighlevel in #199
- Improve core logics and add more randomness options by @superhighlevel in #202
- Fixed Pattern Composer duplicate Projectile by @superhighlevel in #203
- Fix composer data can't be updated by @superhighlevel in #206
- Add ProjectileLazer by @superhighlevel in #196
- Add Documentation Page by @superhighlevel in #191
- Clean addon folder by @superhighlevel in #201
- Bumped version v0.6.0-beta by @superhighlevel in #204
Full Changelog: v0.5.3-alpha...v0.6.0-beta