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5 changes: 5 additions & 0 deletions .gitignore
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
10 changes: 10 additions & 0 deletions .vscode/extensions.json
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}
54 changes: 54 additions & 0 deletions include/FlatCar.h
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#ifndef FLATCAR_H
#define FLATCAR_H

extern bool canSniffState;
extern int USER_INPUT;
extern float SPEED;
extern float RPS;
extern unsigned long speedUpdate;
extern int brakeVal;
extern int throttleVal;
extern float targetRunTime; // In minutes when selected by the user
extern unsigned long runTime; // Target run time of user in millis
extern unsigned long currentTime;
extern unsigned long DIGITAL_UPDATE; // How often Digital sensors should be updated
extern unsigned long digitalElapsed;
extern unsigned long digitalLast;
extern unsigned long WHEEL_UPDATE;
extern unsigned long wheelElapsed;
extern unsigned long wheelLast;
extern unsigned long ANALOG_UPDATE;
extern unsigned long analogElapsed;
extern unsigned long analogLast;
extern long randomAnalog;
extern unsigned long CAN_UPDATE;
extern unsigned long canElapsed;
extern unsigned long canLast;
extern unsigned long CAN_SNIFF_UPDATE;
extern unsigned long canSniffElapsed;
extern unsigned long canSniffLast;

extern bool wheelStatus; // Used to store current wheel sensor status

extern const int WHEEL_SPEED_PINS[];
extern int START_SWITCH_PIN;
extern int BRAKE_1_PIN;
extern int TRACTIVE_PIN;
extern int THROTTLE_1_PIN;
extern int THROTTLE_2_PIN;

extern const int NUM_WHEEL_SPEED_PINS;


void menuSelect();
void canSetup();
void pinSetup();
void canSniff();
void menuInit();
void runPrograms();
void staticTest();
void variableTest();
void randomTest();
void simTest();

#endif
39 changes: 39 additions & 0 deletions include/README
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This directory is intended for project header files.

A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.

```src/main.c

#include "header.h"

int main (void)
{
...
}
```

Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.

In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.

Read more about using header files in official GCC documentation:

* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes

https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
46 changes: 46 additions & 0 deletions lib/README
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.

The source code of each library should be placed in an own separate directory
("lib/your_library_name/[here are source files]").

For example, see a structure of the following two libraries `Foo` and `Bar`:

|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c

and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>

int main (void)
{
...
}

```

PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.

More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
14 changes: 14 additions & 0 deletions platformio.ini
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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html

[env:teensy41]
platform = teensy
board = teensy41
framework = arduino
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