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Releases: Block2Block/HubParkour

v2.9.1: Setup and Edit Mode Bug fixes

23 Feb 21:40

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  • Fixed an issue where you couldn't set an exit point outside the border in Edit Mode.
  • Fixed an issue during setup where borders weren't saved correctly so would not work unless setup in edit mode.
  • Fixed an issue where you could not progress in Edit Mode to actually add a checkpoint.
  • Fixed an issue in Edit Mode where adding the parkour to the database would fail and resultantly would get cleared the next time you reloaded the server.
  • Fixed an issue where sometimes players could get past the border for a significant distance before getting teleported back
  • Removed a debug log message

v2.9: FancyHolograms support and bugfixes

20 Feb 21:52

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  • Fixed some issues with null references in parkours
  • Fixed an issue where, if DecentHolograms was not installed, you could not delete a parkour.
  • Made loading the plugin more robust by catching some exceptions that could be thrown when loading signs. These are not blocking errors so should be ignored during startup.
  • Added support for FancyHolograms
  • Updated how holograms are handled and exposed holograms to the API. Holograms should be significantly more robust.
  • You can now block inventory clicks while in a parkour, added by Vihara
  • Fixed some issues with split times.

v2.8.2: Add support for custom model data and bugfixes

29 Mar 14:03

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  • Added support for custom model data in parkour items (1.14+)
  • Internal Spigot API version has been updated to 1.14.
  • Fixed an issue where the MySQL tables would generate incorrectly and resultantly cause issues loading parkours.
  • Fixed an issue where MySQL would reject a database schema update due to incorrect query.
  • Fixed an issue where you couldn't delete parkours that were in a world that didn't exist anymore.
  • Fixed an exploit where players could put items in the cursor to prevent them being removed when players inventory is cleared.
  • Hopefully resolved issues with holograms not disappearing until a server restart if a parkour is deleted

v2.8.1: Rewards bugfix

24 Jan 23:47

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  • Fixed a bug where if there was no commands set, an empty string was in the command list which resultantly broke command dispatches in the Bukkit API.

v2.8: Rewards Overhaul, new Parkour GUI and more

21 Jan 16:14

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  • You can now specify multiple end reward commands.
  • You can now specify multiple checkpoint rewards.
  • You can now specify rewards for specific checkpoints
  • You can now change the HubParkour table prefix for MySQL and SQLite. (Issue #37)
  • New Parkour List GUI to see a full list of parkours and teleport to them.
  • Edit Wizard has been internally revamped to make it easier to see what is happening.
  • Setup Wizard has been internally revamped to make it easier to see which step is current ongoing.
  • Some messages have been jigged around in the config to make more sense.
  • New GUI framework has been added to the API for easier GUI generation.
  • Improved exception logging.
  • Fixed a bug with falling where the point would move further backwards after every fall.
  • Fixed a bug where Exit Points would not work until the server is restarted.

v2.7.8: Exit Points, more Placeholders and API Changes

19 Jan 02:22

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  • The ParkourPlayerTeleportEvent event has been expanded with a new Teleport Reason field. (Courtesy of Color_yr)
  • Fixed a typo in a startup log message (Courtesy of ANameSpace)
  • Expanded the PlaceholderAPI expansion to include variables related to the player's current parkour. (Courtesy of ItsNxthaniel)
  • The Time placeholders are now formatted based on the format set in the config. (Courtesy of ItsNxthaniel)
  • Added a new Exit Location point which specifies where a player is teleported once a parkour has been completed. (Courtesy of ItsNxthaniel)

v2.7.7: Fix items not working in 1.20

19 Jan 00:36

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  • Fixed a bug where items would not work in 1.20 due to item data changing once given out.

v2.7.6: 1.21 support and fixed 1.20 support

19 Jan 00:35

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  • Fixed an issue where the plugin will fail to enable in later versions of 1.20 due to changes in class mappings (Courtesy of Robotv2)
  • 1.21 support (Courtesy of Robotv2)

v2.7.5: Bugfixes

19 Jan 00:31

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  • Fixed a bug with the Edit Wizard that would not allow editing the parkour properly when no border points were set-up.
  • Fixed a bug with rewards when giving items being overwritten by the giving back of items when a player reaches the end of a parkour.
  • The formatting of time is now consistent when there is only 1 digit for a particular timescale (Courtesy of Tuchan)

v2.7.4: Bugfixes

19 Jan 00:22

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  • Fixed a bug with DecentHologram integration where holograms would not generate due to a naming issue.
  • Fixed a bug where signs would not delete from the database correctly.
  • Signs that are removed from the world but not deleted from the database will now regenerate in the correct orientation.
  • Pressure plates can now be of any block type, including air.
  • Optimised how players who join a new parkour when alraedy in one are handled.
  • Fixed a bug where armor that add health to the user causes the player to keep that health permanently when they come out of the parkour.
  • Fixed some logging messages so that they all use the [HubParkour] prefix.
  • Fixed a bug with the PlaceholderAPI extension where some messages were not using configured messages.
  • Fixed a bug when admins delete a parkour, players were not given their items back.