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22 changes: 19 additions & 3 deletions Minecraft.Client/Common/UI/IUIScene_StartGame.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5,18 +5,21 @@
#include "Minecraft.h"
#include "IUIScene_StartGame.h"

IUIScene_StartGame::IUIScene_StartGame(int iPad, UILayer *parentLayer) : UIScene(iPad, parentLayer)
IUIScene_StartGame::IUIScene_StartGame(int iPad, UILayer* parentLayer, int texturePackListID)
: UIScene(iPad, parentLayer), m_iTexturePackID(texturePackListID)
{
m_bIgnoreInput = false;
m_iTexturePacksNotInstalled=0;
m_iTexturePacksNotInstalled = 0;
m_texturePackDescDisplayed = false;
m_bShowTexturePackDescription = false;
m_iSetTexturePackDescription = -1;

Minecraft *pMinecraft = Minecraft::GetInstance();
Minecraft* pMinecraft = Minecraft::GetInstance();
m_currentTexturePackIndex = pMinecraft->skins->getTexturePackIndex(0);
}

//IUIScene_StartGame::IUIScene_StartGame(int iPad, UILayer* parentLayer) : IUIScene_StartGame(iPad, parentLayer, -1) {}

void IUIScene_StartGame::HandleDLCMountingComplete()
{
Minecraft *pMinecraft = Minecraft::GetInstance();
Expand Down Expand Up @@ -131,6 +134,19 @@ void IUIScene_StartGame::handleSelectionChanged(F64 selectedId)
}
}

void IUIScene_StartGame::handleFocusChange(F64 controlId, F64 childId)
{
if (static_cast<int>(controlId) == m_iTexturePackID) {
if (m_bShowTexturePackDescription) return;
// m_iSetTexturePackDescription = 0;

if (!m_texturePackDescDisplayed)
{
m_bShowTexturePackDescription = true;
}
}
}

void IUIScene_StartGame::UpdateTexturePackDescription(int index)
{
TexturePack *tp = Minecraft::GetInstance()->skins->getTexturePackByIndex(index);
Expand Down
7 changes: 5 additions & 2 deletions Minecraft.Client/Common/UI/IUIScene_StartGame.h
Original file line number Diff line number Diff line change
Expand Up @@ -25,19 +25,22 @@ class IUIScene_StartGame : public UIScene
LaunchMoreOptionsMenuInitData m_MoreOptionsParams;
bool m_bIgnoreInput;

const int m_iTexturePackID;
int m_iTexturePacksNotInstalled;
unsigned int m_currentTexturePackIndex;
bool m_bShowTexturePackDescription;
bool m_texturePackDescDisplayed;
int m_iSetTexturePackDescription;

IUIScene_StartGame(int iPad, UILayer *parentLayer);
IUIScene_StartGame(int iPad, UILayer* parentLayer, int texturePackListID);
// This constructor should never be used!
//IUIScene_StartGame(int iPad, UILayer* parentLayer);

virtual void checkStateAndStartGame() = 0;

virtual void handleSelectionChanged(F64 selectedId);

virtual void HandleDLCMountingComplete();
virtual void handleFocusChange(F64 controlId, F64 childId);

void UpdateTexturePackDescription(int index);
void UpdateCurrentTexturePack(int iSlot);
Expand Down
2 changes: 1 addition & 1 deletion Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@ int UIScene_CreateWorldMenu::m_iDifficultyTitleSettingA[4]=
IDS_DIFFICULTY_TITLE_HARD
};

UIScene_CreateWorldMenu::UIScene_CreateWorldMenu(int iPad, void *initData, UILayer *parentLayer) : IUIScene_StartGame(iPad, parentLayer)
UIScene_CreateWorldMenu::UIScene_CreateWorldMenu(int iPad, void *initData, UILayer *parentLayer) : IUIScene_StartGame(iPad, parentLayer, eControl_TexturePackList)
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
Expand Down
2 changes: 1 addition & 1 deletion Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,7 @@ int UIScene_LoadMenu::LoadSaveDataThumbnailReturned(LPVOID lpParam,PBYTE pbThumb
return 0;
}

UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void *initData, UILayer *parentLayer) : IUIScene_StartGame(iPad, parentLayer)
UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void *initData, UILayer *parentLayer) : IUIScene_StartGame(iPad, parentLayer, eControl_TexturePackList)
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
Expand Down
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