Skip to content

Restore hidden FOV option#6

Merged
BluTac10 merged 3 commits intoBluTac10:mainfrom
dognews:restore-removed-options
Apr 9, 2026
Merged

Restore hidden FOV option#6
BluTac10 merged 3 commits intoBluTac10:mainfrom
dognews:restore-removed-options

Conversation

@dognews
Copy link
Copy Markdown

@dognews dognews commented Apr 9, 2026

Description

This PR exposes the customization of the FOV through a launch option. A render distance option also exists in this code, it was explicitly disabled due to conflicts with the 360 fog.

Changes

Previous Behavior

The FOV was not customizable.

Root Cause

The FOV slider in the gui was removed for parity with the 360 edition.

New Behavior

The game now treats FOV as a launch option, this adds back customization without breaking parity.

Fix Implementation

The fix was created by modifying the launch argument handler to save any FOV or render distance arguments, then to load them into the options.txt, and set them every time the game starts.

AI Use Disclosure

AI was not used at any point in this PR.

Screenshots

FOV: 110 (Wiiide)
image
FOV: 70 (Default)
image

dognews added 3 commits April 8, 2026 23:38
Render distance being high causes issues with fog, 360 fog levels are not built for high render distance. When fog is fixed in future PR, render distance should be re-enabled.
@BluTac10 BluTac10 merged commit c3af0bb into BluTac10:main Apr 9, 2026
1 check passed
@dognews dognews deleted the restore-removed-options branch April 12, 2026 09:29
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants