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Input ๐น
Leon Schimmel edited this page Feb 27, 2025
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To use input features you need to add the namespace ConsoleNexusEngine.IO
Inside the ConsoleGame.Update method you get the input from last frame as NexusInputCollection.
NexusInputCollection contains following inputs.
- The mouse position as
NexusCoord - All pressed keyboard keys as
ImmutableArray<NexusKey> - All gamepad inputs depending on how much gamepads are connected and used (Up to 4 at a time) as
ImmutableArray<NexusGamepad>