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PlayStation VR2 Docs

Reverse-engineered documentation for PlayStation VR2.

"Report" Format

The PlayStation VR2 uses its own "report" format using USB transfer control calls, with the following structure:

Offset Type/Size Name
0x00 UInt8 Report ID
0x01 UInt8 Padding/Unused
0x02 UInt16 Command
0x04 UInt16 Payload Length
0x06 UInt8[] (max size: 506) Payload

Interfaces

  • Interface 0 (Control)
  • Interface 1 (Audio)
  • Interface 3 (SLAM Tracking) - CaesarUsbThreadSlamTracking
  • Interface 4 (Data)
  • Interface 5 (Gaze) - CaesarUsbThreadGaze (implemented by PlayStation VR2 Toolkit)
  • Interface 6 (Image) - CaesarUsbThreadImage
  • Interface 7 (IMU/Status) - CaesarUsbThreadImuStatus
  • Interface 8 (LED Detector) - CaesarUsbThreadLeddet
  • Interface 9 (Relocalizer) - CaesarUsbThreadRelocPre
  • Interface 10 (Generated Data) - CaesarUsbThreadGenData
  • Interface 11 (SLAM Trace)
  • Interface 12 (Log) - CaesarUsbThreadLog

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Reverse-engineered documentation for PlayStation VR2.

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