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Lights with "Gives Shadows" unchecked will now also collide with walls.
Fixed a couple of lub effect issues. Missing DirectX types, wrong position, alpha channel not handled correctly, missing new scale and eternity properties.
Fixed the RSW buildNumber argument being the wrong type, newer maps' objects will now load correctly.

Fixed a couple of lub effect issues. Missing DirectX types, wrong position, alpha channel not handled correctly, missing scale and eternity properties.
Fixed the RSW buildNumber argument being the wrong type, resulting in loading newer maps incorrectly.
@Borf Borf merged commit ce4e3f7 into Borf:master Oct 17, 2025
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