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Releases: ByteFight-GT/client

1.3.6

24 Mar 15:16

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Engine updates

1.3.4

24 Mar 03:24

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Engine updates

1.3.3

23 Mar 01:52

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  • You can finally see hills under paint lol (sorry for being so late)
  • The client engine is now up-to-date with the new post-midseason balance changes

1.3.1

13 Mar 04:01

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  • fixes creating a huge map that overflows the screen causing the sidebar to overflow offscreen as well
  • includes an update to the internal engine, beacons allow you to capture neutral tiles now

1.3.0

12 Mar 16:01

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image

Client 1.3.0!

  • Added map builder
  • Fixed visualizer still receiving packets from the running game even if viewing a different game
  • Added widget showing location and hill ID when hovering over the map
  • Improved visual distinction between paint layers and now properly showing tier 4 paints
  • Fixed visual artifacts on some sprites and fixed blurriness when zoomed in

1.2.6

08 Mar 08:43

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  • Importing bots now properly overwrites the existing version in the bots directory, if one with the same folder name matches
  • Added app icon (might not work on mac)

1.2.4

08 Mar 07:58

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Add version to bottom left corner

1.2.3

08 Mar 07:43

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add colors to toast text in useMaps
this is not a release for changes, its mainly to test autoupdater lol

1.2.2-test

08 Mar 07:32

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1.2.2-test Pre-release
Pre-release
v1.2.2

Merge branch 'main' of https://github.com/ByteFight-GT/client