Releases: ByteFight-GT/client
Releases · ByteFight-GT/client
1.3.6
1.3.4
Engine updates
1.3.3
- You can finally see hills under paint lol (sorry for being so late)
- The client engine is now up-to-date with the new post-midseason balance changes
1.3.1
- fixes creating a huge map that overflows the screen causing the sidebar to overflow offscreen as well
- includes an update to the internal engine, beacons allow you to capture neutral tiles now
1.3.0
Client 1.3.0!
- Added map builder
- Fixed visualizer still receiving packets from the running game even if viewing a different game
- Added widget showing location and hill ID when hovering over the map
- Improved visual distinction between paint layers and now properly showing tier 4 paints
- Fixed visual artifacts on some sprites and fixed blurriness when zoomed in
1.2.6
- Importing bots now properly overwrites the existing version in the bots directory, if one with the same folder name matches
- Added app icon (might not work on mac)
1.2.4
Add version to bottom left corner
1.2.3
add colors to toast text in useMaps
this is not a release for changes, its mainly to test autoupdater lol
1.2.2-test
v1.2.2 Merge branch 'main' of https://github.com/ByteFight-GT/client