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Example #2 Display an image
CH4MPi edited this page Nov 7, 2021
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# import the guiflash module
from gambiter import g_guiFlash
from gambiter.flash import COMPONENT_ALIGN, COMPONENT_TYPE
# create an image component
data = { 'image': '../../gui/tankmen/role/big/commander.png',
'imageAlt': '../../gui/tankmen/role/big/gunner.png',
'alpha': 1.0,
'x': 0,
'y': 0,
'alignX': COMPONENT_ALIGN.LEFT,
'alignY': COMPONENT_ALIGN.TOP
}
g_guiFlash.createComponent('labelAlias', COMPONENT_TYPE.IMAGE, data)Explanation:
- image: relative path to the image to display
- imageAlt: relative path to an alternate image to be displayed if the file defined under ‘image’ cannot be found
- alpha: float value that set the transparent. 0 means not visible, 1.0 is fully visible
- x: the x-position on the GUI where the image will be displayed related to the alignX-value.
- y: the y-position on the GUI where the image will be displayed related to the alignY-value
- alignX: the X-alignment of the text
- alignY: the Y-alignment of the text
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