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Releases: CHTechIndustries/SoS2--ExtricateMyShip

v2.1.0

03 Sep 13:01
b24c1db

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What's Changed

Full Changelog: v2.0.0-2...v2.1.0

True version 2.0.0

03 Sep 12:14

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What's Changed

Full Changelog: 1.0.1...v2.0.0-2

Minor fix to version 2.0.0-b

03 Sep 11:55
ad64003

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Pre-release

What's Changed

Full Changelog: v2.0.0-a...v2.0.0-b

Release 2.0.0

01 Sep 22:50
28cac46

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Released to rimworld 1.6, with a properly formated changelog

What's Changed

Full Changelog: 1.0.1...v2.0.0

v2.0.0-a

01 Sep 22:49
5e1a104

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v2.0.0-a Pre-release
Pre-release

This was the original version 2.0.0
But, I forgot to change a few things

What's Changed

Full Changelog: 1.0.1...v2.0.0-a

Fuel

24 Aug 22:19
0cc5345

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Integrated in a uranium and an antimatter fuel system, utilizing textures and parts of codes from other mods (with permission/ "they aren't responding, will remove if they ask, doubt they won't be fine")

What's Changed

New Contributors

  • @CTH999 made their first contribution in #1

Full Changelog: v1.0.0...1.0.1

v1.0.0

23 Aug 22:21

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Full Changelog: v0.9.0...v1.0.0

Pre-Release 0.9.0

23 Aug 17:24

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Pre-Release 0.9.0 Pre-release
Pre-release

Full Changelog: https://github.com/CHTechIndustries/SoS2--ExtricateMyShip/commits/v0.9.0

reason for this is so that the release can contain the correct links and such, as well as full steam description